upgrade chief's hall, march queue and build might
Description
The user interface (UI) in the image showcases key features and labels designed for managing the "Chief's Hall" in a strategy game.
-
Header Section:
- Level Indicator: Displays "LEVEL 1 CHIEF'S HALL," signifying the current upgrade tier and the structure being interacted with.
- Next Level Arrow: An arrow points towards "Level 2," indicating potential for upgrade and progression.
-
Resource Display:
- March Queue: Shows "March Queue" with a value of "1," indicating the number of ongoing troop movements or actions.
- Might: Lists "Might" with a value of "10 + 20," which likely represents a power or strength metric. The description could suggest an increase or bonus.
-
Resource Costs:
- Two icons represent resources needed for an action or upgrade:
- A meat icon labeled "1.8K," indicating a need for that specific resource amount.
- A wood icon also labeled "1.8K," implying another resource requirement.
- Two icons represent resources needed for an action or upgrade:
-
Action Button:
- Go Button: Prominently displayed, this button is labeled "Go" and is likely intended to initiate an action, such as upgrading or moving to the specified location, which refers to the "Level 1 Infantry Barracks."
-
Background Visual:
- The background features a detailed illustration of the Chief's Hall, adding aesthetic appeal and context to the UI.
Overall, the UI effectively balances functional elements and visual components, presenting the information clearly while maintaining a thematic design.
Software
Viking Rise
Language
English
Created by
Sponsored
Similar images
volume settings: master, music, ui, narration, ambience and more
Grounded
The interface consists of various volume control sliders, each labeled for different audio categories. 1. Labels: Each category is clearly labeled in a li...
Linda
Children of Morta
Text Box: Displays a tutorial on gameplay mechanics for character Linda, focusing on aiming, shooting, and stamina management. Lock Icon: Indicates...
options, settings
Children of Morta
Language: Select preferred language. Voice language: Select language for voiceovers. Graphics: Access settings related to visual aspects. ...
one or more heroes may still move
Heroes of Might and Magic 3: Complete
In the image, the user interface (UI) features and labels are primarily designed for gameplay in a strategy game, likely a turnbased format. Here's a breakdown...
nastavení hry
Bulanci
Na uživatelském rozhraní jsou následující prvky: 1. Hra: Titulek označující sekci, pravděpodobně zaměřenou na herní nastavení. 2. Jazyk: Tento prvek s...
hearth fuel and food consumption control, game settings
Against the Storm
The interface features a dark green background with gold and white text, giving it a classic, medieval aesthetic. It includes several labeled sections and optio...
remix round
Cursed to Golf
The interface in the image presents a vibrant and engaging layout primarily designed for a golfing game. Here’s a detailed description of its features and funct...
untätige Krieger wählen
Populous: The Beginning
Das Bild zeigt eine Benutzeroberfläche (UI) eines strategischen Spiels. Auf der linken Seite sind verschiedene Symbole zu sehen, die wahrscheinlich für die Ausw...