upgrade chief's hall, march queue and build might

upgrade chief's hall, march queue and build might from Viking Rise UI screenshot (English)

Description

The user interface (UI) in the image showcases key features and labels designed for managing the "Chief's Hall" in a strategy game.

  1. Header Section:

    • Level Indicator: Displays "LEVEL 1 CHIEF'S HALL," signifying the current upgrade tier and the structure being interacted with.
    • Next Level Arrow: An arrow points towards "Level 2," indicating potential for upgrade and progression.
  2. Resource Display:

    • March Queue: Shows "March Queue" with a value of "1," indicating the number of ongoing troop movements or actions.
    • Might: Lists "Might" with a value of "10 + 20," which likely represents a power or strength metric. The description could suggest an increase or bonus.
  3. Resource Costs:

    • Two icons represent resources needed for an action or upgrade:
      • A meat icon labeled "1.8K," indicating a need for that specific resource amount.
      • A wood icon also labeled "1.8K," implying another resource requirement.
  4. Action Button:

    • Go Button: Prominently displayed, this button is labeled "Go" and is likely intended to initiate an action, such as upgrading or moving to the specified location, which refers to the "Level 1 Infantry Barracks."
  5. Background Visual:

    • The background features a detailed illustration of the Chief's Hall, adding aesthetic appeal and context to the UI.

Overall, the UI effectively balances functional elements and visual components, presenting the information clearly while maintaining a thematic design.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

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