deactivate building

deactivate building from Against the Storm UI screenshot (English)

Description

The UI features a clear label titled "DEACTIVATE," which indicates its primary function—stopping an active production building. Accompanying this are instructions written in concise, informative text that explain the implications of deactivation. The mention of haulers and workers points to a dynamic resource management system, where actions have direct consequences on resource flow and building operations.

The form of the interface is visually appealing, using a contrasting color scheme and clear typography to enhance readability. The button labeled "[.]" likely signifies a quick-access command for users looking to deactivate the building swiftly.

Additionally, other related options, such as "MOVE" and another "DEACTIVATE" button, suggest a streamlined user experience, allowing for intuitive management of buildings with minimal navigation. Each element appears thoughtfully placed for quick access and clarity.

Software

Against the Storm

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

move or deactivate tavern

move or deactivate tavern from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI presents a detailed interface for managing a "Tavern," designated as a service building. The header clearly identifies the structure and its category, fe...

menu, report bug, deactivate account

menu, report bug, deactivate account from Run Legends UI screenshot (English), thumbnail - open to see full size

Run Legends

The user interface in the picture features several labeled buttons organized vertically against a bright blue background. Each label indicates a specific functi...

deactivate purchased card (power-up)

deactivate purchased card (power-up) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface features a title that clearly identifies the character, "The Sorceress," emphasizing her role. Below the title, a descriptive text explains her un...

edit mode, move buildings around

edit mode, move buildings around from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The interface features a vertical sidebar with several icons, each representing specific functions: 1. Home Icon: Positioned at the top, this icon likely s...

move, place building, swap building, salvage building

move, place building, swap building, salvage building from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a grid overlay, which helps in aligning objects for placement and modification. The highlighted green area indicates the selected zone for inter...

this building is unsalvageable

this building is unsalvageable from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features three main control buttons, each labeled with a letter and function: 1. A Place/Swap: This button indicates a dualpurpose function for a...

schoolhouse, production building

schoolhouse, production building from Knights and Merchants UI screenshot (German), thumbnail - open to see full size

Knights and Merchants

Die Benutzeroberfläche zeigt mehrere funktionale Bereiche, die zur Verwaltung des Spiels dienen. Auf der linken Seite befinden sich verschiedene Schaltflächen u...

military buildings category: barracks

military buildings category: barracks from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image is organized into distinct sections that facilitate gameplay decisions related to military construction. Here's a breakdown...