move or deactivate tavern
Description
The UI presents a detailed interface for managing a "Tavern," designated as a service building. The header clearly identifies the structure and its category, featuring a descriptive text outlining its purpose related to fulfilling villagers' needs for leisure and luxury, along with a note on passive effects—specifically "Gleeman's Tales."
The Construction section visually indicates progress with a progress bar set at 33%. Below this, relevant resources are displayed: resource counts are listed alongside a maximum capacity (e.g., 20/20 for a resource), and materials required for construction are identified through iconography, emphasizing a structured layout for resource management.
In the Recipes area, two specific types of recipes—leisure and luxury—are organized side by side. Icons represent the required items to craft each recipe, providing a quick reference for production needs.
The Passive Effects section highlights a unique feature, "Gleeman's Tales," which showcases different benefits and might hint at gameplay mechanics that enhance village experiences. The arrangement of icons and connections suggests a progression or branching path, emphasizing strategic decision-making regarding passive bonuses.
Additional UI elements include control buttons to move or deactivate the building, along with a priority setting gauge, indicating levels of urgency in construction or resource allocation, encapsulating functionality in a user-friendly manner. The overall design employs a clean layout and intuitive iconography, ensuring that users can easily navigate and manage their tavern’s features.
Software
Against the Storm
Language
English
Created by
Sponsored
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