replay tutorial missions

Description
The user interface (UI) features various labeled sections and elements designed to guide player interactions.
-
Main Areas:
- Smoldering City: Serves as a central hub, likely indicating the game's primary location or theme.
- Daily Expedition and Training Expedition: Function buttons for engaging in specific gameplay modes, suggesting a focus on daily challenges and skill improvement.
-
Tutorials Section:
- Tutorials Heading: Introduces the purpose of this section, which is to facilitate replaying tutorial missions and unlocking scenarios.
- Mission List: Features various missions with checkboxes for progress tracking. This includes:
- Basics: Completed mission indicated by a checkmark.
- Needs & Resolve: Completed.
- Hostility & Trade: Incomplete.
- Rainpunk & Blightrot: Incomplete, denoted by an empty checkbox.
-
Details Panel for Royal Woodlands:
- On the Right Side: Highlights a specific mission, "Royal Woodlands," with the minimum difficulty level stated as "Settler."
- Effects and Rewards: Clearly outlines mission effects and reward items, enhancing the player's understanding of incentives, such as resources and bonuses.
-
Read More Section:
- Provides additional resources or links for deeper gameplay mechanics, with titles like "The Blightstorm Cycle," "Ancient Seals," and "Modifiers and World Events," encouraging further exploration.
The form is functional, with a clear dark-themed layout that enhances readability and player engagement. The structure is intuitive, promoting an organized flow of information and ease of navigation.
Software
Against the Storm
Language
English
Created by
Sponsored
Similar images
completed waves: 3

Mages of Mystralia
The UI features a health bar represented by a red icon in the shape of a heart, indicating the player's remaining health. This bar is partially filled, showcasi...
game over, you were slain

Terraria
In the image, the user interface (UI) features prominently display important gameplay information following a character's death in the game "Terraria." 1. It...
found keys, house and car keys

Phasmophobia
이 이미지에는 두 개의 열쇠가 나란히 배치되어 있습니다. 왼쪽 열쇠는 "현관 열쇠"로 라벨이 붙어 있으며, 일반적인 집의 현관 문을 여는 데 사용되는 형태를 하고 있습니...
master, music, SFX audio settings

Spiritfarer: Farewell Edition
The user interface features a predominantly blue background that is complemented by elegant golden accents. At the top, the label "Audio" is prominently display...
point and click adventure menu toolbar

Simon the Sorcerer
The UI in the image consists of a series of labels that indicate various interactive functions for a game or application. Each label performs a specific action...
brawl reward untouchable

Yakuza 0
The user interface (UI) in the image primarily focuses on displaying financial rewards and bonus information, typical of a video game or scoring system. 1. M...
ready not ready ready up, game lobby

Helldivers 2
The user interface (UI) in the image presents a character selection screen, likely for a squadbased game. Here’s a breakdown of the labels and features: 1. ...
high hostility, trader arrival, alert settings

Against the Storm
The UI presents a dedicated "Alerts" section, which allows users to manage various notification preferences related to gameplay. Features and Labels: 1....