sca.bOS icons: hunger, thirst, armor class, damage class

Description
The image features an "ICON KEY" that outlines the various "SCA.B METERS" and "TOOLS & GEAR" relevant to a gaming interface, aimed at tracking player stats and equipment capabilities.
SCA.B METERS
- Stamina: Represented by a lightning bolt icon, this meter depletes during physical actions, impacting the player's ability to perform tasks.
- Thirst: Displayed with a droplet icon, it indicates the necessity for hydration, emphasizing survival mechanics.
- Hunger: Shown with a food icon, this meter encourages players to eat to maintain health.
- Health: Illustrated with a heart icon, this meter gauges the player's proximity to death, integrating health management into gameplay.
TOOLS & GEAR
- Light Armor: A shield icon suggests a slight stamina increase when equipped, enhancing defense while maintaining agility.
- Medium Armor: This has a shield icon too, but it provides a more moderate stamina increase, balancing defense and mobility.
- Heavy Armor: Represented by a robust shield icon, it grants substantial protection but requires considerable stamina.
- Light (Tool): This item features a bulb icon, signifying its function to illuminate areas, aiding visibility.
- Tough: Depicted with a basic damage icon, it represents the fundamental damage type, serving as the baseline for attacks.
- Mighty: This icon denotes increased damage output, suggesting a more potent attack capability compared to Tough.
- Generic: Represented with a standard damage icon, this reflects the typical damage mechanics players can expect.
- Fresh: Illustrated with a mint icon, it signifies a unique type of damage derived from mint sources, adding a twist to combat.
- Spicy: This metric, depicted with a hot pepper icon, indicates damage that can roast enemies, associating attack effects with the item’s thematic elements.
The design uses straightforward icons and labels, facilitating intuitive understanding of each feature's function while maintaining a cohesive visual style throughout the interface.
Software
Grounded
Language
English
Created by
Sponsored
Similar images
do you want to reset your progress?

Against the Storm
The UI features a modal dialog box that prompts the user with a question, clearly indicating the purpose of the interaction. At the top, the heading reads “DO...
brawl reward untouchable

Yakuza 0
The user interface (UI) in the image primarily focuses on displaying financial rewards and bonus information, typical of a video game or scoring system. 1. M...
match statistics: resources collected (wood, food, gold, stone, trade profit)

Age of Empires 2 Definitive Edition
The UI features a table layout primarily displaying resource collection and trade statistics. At the top, labels indicate the types of resources: "Food Collecte...
日本語でリセット

Inscryption
画面にはいくつかのUIラベルと機能があります。左側には「◀」という矢印があり、これを使って前のステップに戻ることができる印象を与えます。中央には選択された言語「日...
you can save the game and use item box at pay phones

Yakuza 0
The user interface (UI) in the image features a text box located at the bottom, which informs the player about functionality within the game. The message reads:...
every mission you complete will add the distance you travelled

Run Legends
The UI in the picture includes several key components designed for guidance and navigation within a game or app: 1. Text Box: At the top, a prominent text...
settings screen 2

LISA: The Painful - Definitive Edition
The user interface (UI) shown is designed for adjusting game settings, with a clear focus on functionality and accessibility. Here’s a breakdown of its elements...
bakery, unlocked at level 2

Sumikko Farm
The UI features a simple and colorful design, primarily focused on conveying information effectively. 1. Header Section: Label: "Level up!" prom...