change marker or place a new marker on the map
Description
The UI consists of several key elements that facilitate navigation and action within the interface:
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Map Navigation:
- The top section features the name "ANCIENT BASIN," indicating the current location within the game. This label is prominent and centrally located, assisting the player in identifying their position.
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Markers and Controls:
- To the left, the "Change Marker" label is associated with the Y button, allowing players to adjust the selection of locations or points of interest.
- The A button is labeled "Place," suggesting that pressing this button will confirm a selected action, such as placing a marker or interacting with a point on the map.
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Directional Controls:
- Below the primary actions, a selection of numbered slots (represented by the numbers "6 6 6 6") likely signifies available resources, locations, or items that can be interacted with. The use of numbers implies a limit or quantity system within the interface.
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Additional Navigation Options:
- On the far sides, LT (Left Trigger) and RT (Right Trigger) may correspond to additional control options or actions related to adjusting the markers or navigating further on the map.
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Cancel Option:
- The "Cancel" option is clearly marked with a B button on the far right, providing players a way to back out of actions or menus, ensuring the interface is user-friendly and helps prevent unintended actions.
The overall aesthetic is sleek and combines functional elements with elegant graphical flourishes, enhancing both usability and visual appeal.
Software
Hollow Knight
Language
English
Created by
Sponsored
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