volume settings: master, music, ui, narration, ambience and more
Description
The interface consists of various volume control sliders, each labeled for different audio categories.
-
Labels: Each category is clearly labeled in a light orange font, ensuring readability against the dark background. The categories include:
- Master Volume
- Effects Volume
- Ambience Volume
- Music Volume
- UI Volume
- Dialogue Volume
- Narration Volume
- Cinematics Volume
- Voice Chat Volume
-
Sliders: Adjacent to each label is a horizontal slider used for adjusting the respective volume. The slider position can be easily manipulated, indicated by a movable handle that allows for a visual representation of volume levels.
-
Volume Levels: Each slider is accompanied by a percentage indicator (80% for all in this instance), providing instant feedback on the current volume setting for each category, facilitating informed adjustments.
-
Visual Design: The clean and minimalist design focuses on functionality, with a consistent layout that makes navigation straightforward. The use of a dark background creates a contrast that enhances visibility of both labels and controls.
This user interface is designed to allow users to customize their audio experience easily and efficiently.
Software
Grounded
Language
English
Created by
Sponsored
Similar images
hero skills, artifacts, etc.
Heroes of Might and Magic 3: Complete
The user interface (UI) in the image resembles a character management window for a strategy or roleplaying game. Here's a breakdown of its features and labels:...
6400 points
Hotline Miami 2
The image features a prominent UI label reading "6400PTS," styled in a vibrant, retroinspired font that combines shades of blue and pink. This design choice ca...
create multiplayer lobby
Age of Empires 2 Definitive Edition
The UI in the picture titled "Create Lobby" is designed for setting up a game lobby, featuring various functional elements organized for user interaction. 1. ...
build air draft dialog
Spiritfarer: Farewell Edition
The UI is organized into distinct sections, clearly labeled for ease of navigation. At the top, the "Build Mode" header indicates the current mode, alongside an...
axe of fracture
Viking Rise
The UI presented features a card titled "Axe of Fracture," which likely represents an item or ability in a game. Here's a breakdown of the main elements: 1. ...
inventory - strong hand, weak hand, trinket
Grounded
The user interface features a clear layout that organizes various equipment categories, including "Strong Hand," "Weak Hand," and "Trinket." These labels indica...
press left for boon info screen (your active boons)
Hades II Early Access
The UI label displayed is designed to provide user guidance and enhance interaction within a game or application. The phrase "Press for Boon Info" conveys a cle...
pay to unlock, survive to unlock
20 Minutes Till Dawn
The image features a UI layout typical of a game menu, focusing on unlocking various levels or challenges. Here’s a breakdown of the labels and features: 1. ...