volume settings: master, music, ui, narration, ambience and more

volume settings: master, music, ui, narration, ambience and more from Grounded UI screenshot (English)

Description

The interface consists of various volume control sliders, each labeled for different audio categories.

  1. Labels: Each category is clearly labeled in a light orange font, ensuring readability against the dark background. The categories include:

    • Master Volume
    • Effects Volume
    • Ambience Volume
    • Music Volume
    • UI Volume
    • Dialogue Volume
    • Narration Volume
    • Cinematics Volume
    • Voice Chat Volume
  2. Sliders: Adjacent to each label is a horizontal slider used for adjusting the respective volume. The slider position can be easily manipulated, indicated by a movable handle that allows for a visual representation of volume levels.

  3. Volume Levels: Each slider is accompanied by a percentage indicator (80% for all in this instance), providing instant feedback on the current volume setting for each category, facilitating informed adjustments.

  4. Visual Design: The clean and minimalist design focuses on functionality, with a consistent layout that makes navigation straightforward. The use of a dark background creates a contrast that enhances visibility of both labels and controls.

This user interface is designed to allow users to customize their audio experience easily and efficiently.

Software

Grounded

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

deactivate purchased card (power-up)

deactivate purchased card (power-up) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface features a title that clearly identifies the character, "The Sorceress," emphasizing her role. Below the title, a descriptive text explains her un...

attribute description tutorial

attribute description tutorial from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Book of Rea: Main navigation label. Workshop: Secondary navigation label. 360: Currency or resource indicator. Attribute Description: Po...

ace card examples

ace card examples from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The image features a user interface (UI) layout designed for a gaming context, likely involving a golf or arcadestyle game. Here’s a breakdown of the UI labels...

inventory, types of grain, corn

inventory, types of grain, corn from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI presents an inventory screen with a top navigation bar labeled "Inventory," indicating the current section. The currency amount (52,694) is d...

new focus immedi

new focus immedi from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the image features a clean, hexagonal design centered around a new focus labeled "IMMEDI." Functionality: Label ("New Focus...

nastavení hry

nastavení hry from Bulanci UI screenshot (Czech), thumbnail - open to see full size

Bulanci

Na uživatelském rozhraní jsou následující prvky: 1. Hra: Titulek označující sekci, pravděpodobně zaměřenou na herní nastavení. 2. Jazyk: Tento prvek s...

video settings

video settings from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The UI features presented in the image are from a video settings menu, with several labels and controls for adjusting display preferences. Here's a breakdown:...

join or host a multiplayer game

join or host a multiplayer game from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a clear title "MULTIPLAYER" at the top, indicating the context of the options below. Below this title, there are three main options arranged ver...