volume settings: master, music, ui, narration, ambience and more
Description
The interface consists of various volume control sliders, each labeled for different audio categories.
-
Labels: Each category is clearly labeled in a light orange font, ensuring readability against the dark background. The categories include:
- Master Volume
- Effects Volume
- Ambience Volume
- Music Volume
- UI Volume
- Dialogue Volume
- Narration Volume
- Cinematics Volume
- Voice Chat Volume
-
Sliders: Adjacent to each label is a horizontal slider used for adjusting the respective volume. The slider position can be easily manipulated, indicated by a movable handle that allows for a visual representation of volume levels.
-
Volume Levels: Each slider is accompanied by a percentage indicator (80% for all in this instance), providing instant feedback on the current volume setting for each category, facilitating informed adjustments.
-
Visual Design: The clean and minimalist design focuses on functionality, with a consistent layout that makes navigation straightforward. The use of a dark background creates a contrast that enhances visibility of both labels and controls.
This user interface is designed to allow users to customize their audio experience easily and efficiently.
Software
Grounded
Language
English
Created by
Sponsored
Similar images
sections of the x-com 2 base
XCOM 2
The user interface (UI) in the picture features four primary labels: Research, Engineering, Armory, and Command. Each label serves a distinct fu...
log out button
Grounded
The user interface presents a vibrant, engaging design centered around a "Springtime Limited Event." The title, prominently displayed in a purple box with decor...
viking chief details
Viking Rise
In the image, we see a character with a rugged, warriorlike appearance, wearing intricate armor adorned with a wolf’s head on their shoulder, suggesting streng...
in-game pause (continue, give up, or quit)
Hades II Early Access
The interface displays a pause menu framed by an ornate, decorative border, suggesting a thematic design. At the top center, the word "PAUSED" is prominently fe...
ghost present evidence, horror
Phasmophobia
UI에 나타난 라벨과 기능을 살펴보면, 목록 형태로 구성되어 있어 각각의 항목을 체크할 수 있는 체크박스가 있습니다. 이 디자인은 사용자가 선택지를 쉽게 확인하고 선택...
hlavní menu, výcvik, možnosti, tvůrci, ukončit hru
Phasmophobia
Na obrázku jsou zobrazeny uživatelské rozhraní (UI) prvky, které se zdají být součástí menu pro hru. Zde je popis jednotlivých položek: 1. Hra pro jednoho hr...
sound settings, input can be voice activated
Lethal Company
The UI features a clean and minimalistic design, predominantly using monochromatic tones. 1. Current Input Device Label: Displayed prominently at the top,...
hints 1
Snakebird
The UI in the picture features a simple, clean layout primarily designed for user interaction with a hint system. 1. Title ("Hints"): At the top, the labe...