photo mode main menu (hide ui, take photo, camera settings)

photo mode main menu (hide ui, take photo, camera settings) from Grounded UI screenshot (English)

Description

The UI features several interactive labels, each associated with a specific function, displayed in a horizontal layout.

  1. Tab - Photo Settings: This option likely opens a menu for adjusting various settings related to photography.

  2. V - Switch to Orbitcam: Selecting this allows users to change camera perspectives, enhancing the ability to frame shots.

  3. T - Take Photo: A straightforward function to capture images, emphasizing its primary role in photography.

  4. F - Toggle HUD: This button may hide or show the heads-up display, providing users with a clearer view when capturing images.

  5. B - Photo Archive: This option opens a gallery or storage area for previously captured images, facilitating easy access to past photos.

  6. Esc - Back: A common function for returning to the previous menu or exiting the current mode.

The visual style of the buttons features bold labels against a muted background, contributing to clarity and ease of use. Each label is designed to be easily readable, enhancing user experience.

Software

Grounded

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

photo mode controls settings

photo mode controls settings from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The UI in the image showcases an options menu for a game, specifically designed for photomode settings. Here’s a breakdown of its features and their functions:...

nastavení hry

nastavení hry from Bulanci UI screenshot (Czech), thumbnail - open to see full size

Bulanci

Na uživatelském rozhraní jsou následující prvky: 1. Hra: Titulek označující sekci, pravděpodobně zaměřenou na herní nastavení. 2. Jazyk: Tento prvek s...

detonation in 5 minutes

detonation in 5 minutes from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface includes a prominent countdown timer indicating "Detonation in:" with a clear display of five minutes remaining, represented as "05:00." This info...

scroll of inferno

scroll of inferno from Diablo I UI screenshot (English), thumbnail - open to see full size

Diablo I

The UI in the image is designed for an inventory or spellcasting interface, typical in roleplaying or action games. Here’s a breakdown of its features: 1. H...

"read to me" function settings and subtitles settings

"read to me" function settings and subtitles settings from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface presents a clear layout with labels categorized under "READ TO ME" and "SUBTITLES." 1. Read to Me: This section allows users to enable a...

audio design by

audio design by from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The image features a clean and modern logo design for "RUMSKLANG," which is identified as an audio design entity. UI Labels and Features: 1. Logo Text...

in-game pause (continue, give up, or quit)

in-game pause (continue, give up, or quit) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface displays a pause menu framed by an ornate, decorative border, suggesting a thematic design. At the top center, the word "PAUSED" is prominently fe...

recommended lineups

recommended lineups from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The interface features several components designed to provide players with strategic information for team lineups. 1. Title Section: The header "Recommend...