photo mode main menu (hide ui, take photo, camera settings)
Description
The UI features several interactive labels, each associated with a specific function, displayed in a horizontal layout.
-
Tab - Photo Settings: This option likely opens a menu for adjusting various settings related to photography.
-
V - Switch to Orbitcam: Selecting this allows users to change camera perspectives, enhancing the ability to frame shots.
-
T - Take Photo: A straightforward function to capture images, emphasizing its primary role in photography.
-
F - Toggle HUD: This button may hide or show the heads-up display, providing users with a clearer view when capturing images.
-
B - Photo Archive: This option opens a gallery or storage area for previously captured images, facilitating easy access to past photos.
-
Esc - Back: A common function for returning to the previous menu or exiting the current mode.
The visual style of the buttons features bold labels against a muted background, contributing to clarity and ease of use. Each label is designed to be easily readable, enhancing user experience.
Software
Grounded
Language
English
Created by
Sponsored
Similar images
photo mode controls settings
TOEM
The UI in the image showcases an options menu for a game, specifically designed for photomode settings. Here’s a breakdown of its features and their functions:...
credits screen, back button
Lethal Company
The UI consists of a redonblack color scheme, contributing to a stark and intense visual presentation. At the top, the label "Credits" clearly identifies the...
baking bread from wheat, increase know how
Sumikko Farm
The UI presents a clear and functional layout regarding the bread production process. Here's a breakdown of the labels and features: 1. Title ("Bread"): Pr...
foragers' camp's recipes
Against the Storm
The interface features are structured for clarity and usability, focusing on resource management and production output. 1. Title Bar: At the top, "Small F...
armored, property, mechanic, explanation, reduce damage
Into the Breach
The UI label in the image states "Armored," indicating a specific status effect or attribute related to a unit or character in a game. The accompanying descript...
journal: sort entries by name, newest, oldest
Mass Effect 1
The user interface features two main sections with distinct functionalities. On the left side, the button labeled "Mark All Entries Viewed" serves a straightf...
scenario editor: add triggers, conditions and effects
Age of Empires 2 Definitive Edition
The UI features a structured layout intended for managing scenario triggers and effects. 1. Scenario Triggers Section: Label: "Scenario Triggers...
detonation in 5 minutes
Mass Effect 1
The interface includes a prominent countdown timer indicating "Detonation in:" with a clear display of five minutes remaining, represented as "05:00." This info...