keybinds, how to control

Description
The image depicts a user interface (UI) for configuring keybindings in a game, likely designed for swimming or underwater exploration.
Key Features:
-
Header Section:
- Version Information (V 0.0.0): Indicates the current version of the game or interface.
- Change Keybinds Label: Clearly labels the purpose of the screen, prominently displayed in a bold font.
-
Keybinds List:
- Functionality: Provides a structured list of actions such as "Swim forward," "Swim back," and various emotes. Each action is paired with its corresponding key or button input, aiding players in customizing controls.
- Form: The use of letters (W, A, S, D) and buttons (e.g., Left Mouse Button) suggests a standard gaming layout, easy for users familiar with gameplay controls.
-
Oxygen Indicator:
- A horizontal bar labeled "O²" displays the player’s oxygen status, visually represented by filled segments, adding a functional layer to the UI.
-
Emote Section:
- Lists multiple emotes, suggesting social interaction within the game, and each emote has its own assigned key.
-
Module and Station Controls:
- The right side of the UI includes key assignments for specific modules and station controls, likely used for managing game systems or in-game objects.
-
Navigation Buttons:
- A "Back" button at the bottom right provides an exit function, promoting user-friendly navigation.
-
Visual Style:
- The interface features a dark background with bright, contrasting text and indicators, which enhances readability. The layout is clean and organized, making it easy to follow.
Overall, the UI effectively combines functionality with a visually appealing design tailored for user interaction and customization within the game environment.
Software
Murky Divers
Language
English
Created by
Sponsored
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