weapon wheel weapon stats accuracy damage fire rate

weapon wheel weapon stats accuracy damage fire rate from Red Dead Redemption 2 UI screenshot (English)

Description

The UI in the image features a circular menu design, primarily focused on displaying weapon options and stats. Here’s a breakdown of its elements and their functions:

  1. Top Bar (RB WEAPONS ITEMS):

    • Function: Indicates the controller button (RB) needed to access weapons and items.
    • Form: Bold and minimalist, this label is clear and serves as a quick reference.
  2. Central Circle (Fist Unarmed):

    • Function: Displays the currently selected weapon type. In this case, it highlights "Fist" as being unarmed.
    • Form: Graphically emphasizes the selection with a larger font, ensuring visibility.
  3. Weapon Display (Image of Gun):

    • Function: Represents the currently equipped weapon, providing an intuitive visual cue for players.
    • Form: The image is illustrated realistically, enhancing the immersive experience.
  4. Stats Panel:

    • Function: Lists key weapon statistics: Damage, Range, Fire Rate, Reload, Accuracy, and Condition.
    • Form: Each stat has a corresponding graphical bar representation, showing relative performance through filled and empty visual indicators.
  5. Numerical Indicator (8):

    • Function: Displays the amount of ammunition or items available.
    • Form: Clear and prominently placed to grab attention.
  6. Additional Icons (Rope and Knife):

    • Function: Suggests other available weapon options or items that can be accessed via the menu.
    • Form: Simplified icons that are easily recognizable, supporting quick navigation.

Overall, the UI is designed for clarity and functionality, allowing players to quickly assess their weapon status and options in an engaging way.

Software

Red Dead Redemption 2

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

accessibility settings

accessibility settings from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The user interface (UI) in the image focuses on accessibility settings for the game "The Last Stand Aftermath." Below are the descriptions of the labels and fea...

disarming (ESC to cancel)

disarming (ESC to cancel) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface in the picture features a progress bar at the top, indicating the state of a disarming operation. This bar visually represents completion, in...

select difficulty

select difficulty from Islets UI screenshot (English), thumbnail - open to see full size

Islets

The user interface (UI) in the image features several key elements designed for selecting game settings and navigating the menu. 1. Title: At the top, the...

Maid of Sker main menu

Maid of Sker main menu from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The user interface (UI) in the image showcases a dark, atmospheric design aligned with the horror theme of the game "Maid of Sker." The main menu features sever...

collect stamps

collect stamps from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The UI in the image features a prominent alert box that instructs the player on a game mechanic. Here’s a breakdown: 1. Text Labels: The bold, uppercase te...

welcome to tutorial

welcome to tutorial from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The interface in the image showcases the tutorial screen for "Heroes of Might and Magic III." Here’s a breakdown of its key features: 1. Central Tutorial Mes...

go to chapter selection

go to chapter selection from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Go To Chapter Select: Main action label indicating navigation to a chapter selection menu. Arrow Icon: Indicates that the label is interactive, sugg...

gameplay options are shown after creating a character

gameplay options are shown after creating a character from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface presents a structured menu titled "Options," with a specific focus on gameplay settings. At the top, the section header "Gameplay" stands out, ind...