weapon wheel weapon stats accuracy damage fire rate

weapon wheel weapon stats accuracy damage fire rate from Red Dead Redemption 2 UI screenshot (English)

Description

The UI in the image features a circular menu design, primarily focused on displaying weapon options and stats. Here’s a breakdown of its elements and their functions:

  1. Top Bar (RB WEAPONS ITEMS):

    • Function: Indicates the controller button (RB) needed to access weapons and items.
    • Form: Bold and minimalist, this label is clear and serves as a quick reference.
  2. Central Circle (Fist Unarmed):

    • Function: Displays the currently selected weapon type. In this case, it highlights "Fist" as being unarmed.
    • Form: Graphically emphasizes the selection with a larger font, ensuring visibility.
  3. Weapon Display (Image of Gun):

    • Function: Represents the currently equipped weapon, providing an intuitive visual cue for players.
    • Form: The image is illustrated realistically, enhancing the immersive experience.
  4. Stats Panel:

    • Function: Lists key weapon statistics: Damage, Range, Fire Rate, Reload, Accuracy, and Condition.
    • Form: Each stat has a corresponding graphical bar representation, showing relative performance through filled and empty visual indicators.
  5. Numerical Indicator (8):

    • Function: Displays the amount of ammunition or items available.
    • Form: Clear and prominently placed to grab attention.
  6. Additional Icons (Rope and Knife):

    • Function: Suggests other available weapon options or items that can be accessed via the menu.
    • Form: Simplified icons that are easily recognizable, supporting quick navigation.

Overall, the UI is designed for clarity and functionality, allowing players to quickly assess their weapon status and options in an engaging way.

Software

Red Dead Redemption 2

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

0 woodcutter's camps built, select or preview building

0 woodcutter's camps built, select or preview building from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The user interface features a rectangular panel with a dark background, giving it a structured and clean appearance. Title Label: "WOODCUTTERS' CAMP" pr...

access the map for game options/pause/menu

access the map for game options/pause/menu from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The UI features a map displaying various regions, labeled "Suburbs" and specifically "Albero" at the top. A portion of the map is highlighted with different col...

new focus ego shield

new focus ego shield from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The UI in the image features a hexagonal design, highlighting a new focus called "EGO." This label is central to the interface and indicates its primary functio...

sound settings screen

sound settings screen from Phoenix Wright: Ace Attorney Trilogy UI screenshot (Korean), thumbnail - open to see full size

Phoenix Wright: Ace Attorney Trilogy

이 화면의 UI는 주로 배경 음악(BGM) 설정과 관련된 기능을 제공하고 있습니다. 1. BGM 조절: 상단의 슬라이더를 통해 배경 음악의 음량을 조정할 수 있습니다. 현재...

main menu: single player campaigns, multiplayer, learn to play

main menu: single player campaigns, multiplayer, learn to play from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface (UI) presents a clear and organized menu for navigating the game "Age of Empires II: Definitive Edition." 1. Title: The top prominently...

single player: play campaign or play a random skirmish match

single player: play campaign or play a random skirmish match from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface features a prominent title at the top labeled "SINGLE PLAYER," clearly indicating the mode of gameplay. Below this title, two main options ar...

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a prominent header, "ORBITCAM ACTIVE," indicating that a specific camera mode is currently engaged. This label is rendered in a vibr...

hollow knight map keys, hide keys, vendors or hot spring locations

hollow knight map keys, hide keys, vendors or hot spring locations from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a list of locations, each accompanied by distinctive icons that convey their functions. Bench: Represented by a simple icon, this allows...