point and click command palette

Description
The UI features a grid of action buttons designed for interaction within a game environment. Here's a breakdown of the functions and their forms:
-
Action Buttons: Each button is labeled with a verb that indicates an action the player can take, facilitating intuitive gameplay. The labels are in a bold, easy-to-read font, likely colored in a contrasting hue against a dark background for visibility.
- Give
- Pick up
- Open
- Look at
- Push
- Pull
- Close
- Talk to
- Use
-
Directional Control: The arrows next to the "Walk to" label suggest movement within the game world, allowing the player to navigate easily. This adds to the functional clarity of the UI, indicating where the character can move.
-
Icons: Next to "Use" and "Walk to," there are small icons (a knife and a figure) that visually represent the actions, enhancing the user experience by providing visual context.
-
Layout: The arrangement of buttons is likely designed for quick access, grouped by function, allowing players to make choices rapidly during gameplay. The overall form is minimalistic, prioritizing functionality without clutter.
This UI serves to streamline interactions, making it user-friendly for engaging with the game's mechanics.
Software
The Legend of the Monkey Island
Language
English
Created by
Sponsored
Similar images
point and click adventure menu toolbar

Simon the Sorcerer
The UI in the image consists of a series of labels that indicate various interactive functions for a game or application. Each label performs a specific action...
6400 points

Hotline Miami 2
The image features a prominent UI label reading "6400PTS," styled in a vibrant, retroinspired font that combines shades of blue and pink. This design choice ca...
player talents screen, undo talent points button, auto level up button

Mass Effect 1
The UI displays a "Talents" menu, primarily focused on character abilities or skills. The main area features a vertical list of talent categories, including "Pi...
worker assigned. appoint all

Viking Rise
The UI in the picture features a layout designed for managing worker assignments in a construction context, resembling a game interface. Here's a breakdown of t...
spiritfarer map controls - set waypoints and confirm travel

Spiritfarer: Farewell Edition
The UI presents a map interface with several functional features, indicated by labels and buttons at the bottom. 1. Coordinates Display: The top left show...
user details: tribe, might and kill points

Viking Rise
The UI displayed in the picture contains several functional elements relevant to a gaming context, likely representing player stats or profile information. 1....
skillpoint tutorial

Children of Morta
Skill Point Header: Indicates the feature being discussed (Skill Point). Description Text: Explains how to earn Skill Points and their purpose (gain...
map key, map legend, lab sites, wonders, respawn points

Grounded
The UI features a vertical list that categorizes different elements related to a game's map or exploration features. Each category has a distinct label that des...