Processing turn, please wait

Processing turn, please wait from Civilization V UI screenshot (English)

Description

The user interface (UI) in the image showcases several key features and labels with specific functions:

  1. Processing Indicator: At the bottom of the screen, the label "Processing Turn For The Iroquois" indicates that the game is in the midst of processing actions for a specific faction. This serves as feedback to the player that their turn is not yet active.

  2. Map Area: The map on the right side displays different terrains, landmarks, and units. The feature seems to provide strategic information, such as the geography (like “Snow”) and the number of units present (indicated by the number "6"). This helps players assess their surroundings.

  3. 'PLEASE WAIT' Notification: This label indicates to the player that they must wait for the game to complete its processing phase, emphasizing the loading action. The form is visually distinct, using a blue background with white text for clarity.

  4. Icons and Symbols: Various icons appear on the map and surrounding areas, such as a shield symbol, which typically denotes military units or defenses. They play a crucial role in quickly conveying information about game elements at a glance.

  5. Navigation Elements: The circular buttons and menu icons suggest that players can interact with various game functions, such as selecting units, viewing city details, or accessing further options.

Overall, the UI combines functional labels and intuitive symbols to facilitate gameplay, allowing players to easily understand what actions are taking place and what information is available. The design is clear, using contrasting colors and distinct shapes to enhance usability.

Software

Civilization V

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

train infantry now or wait

train infantry now or wait from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features two primary buttons related to a training function within a game. 1. Train Now Button (Left) Function: This button allows the play...

Waiting for players, other players turn

Waiting for players, other players turn from Civilization V UI screenshot (English), thumbnail - open to see full size

Civilization V

The user interface in the image presents several key elements designed for gameplay management within a strategy game, likely a turnbased civilization game. 1...

wait for the bus

wait for the bus from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface in the provided image features a simple, monochrome design that focuses on clarity and functionality. 1. Main Question: At the top, the...

recruit a worker or wait for next arrival of workers

recruit a worker or wait for next arrival of workers from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The interface presents a "Recruit Worker" feature designed for selecting and hiring characters with distinct attributes. Top Section Header: "RECRUI...

insufficient resources: buy and use

insufficient resources: buy and use from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image presents a modal dialog that informs the user of a resource shortage within a clan. Here’s a breakdown of its features and functions: 1. ...

inventory, types of grain, corn

inventory, types of grain, corn from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI presents an inventory screen with a top navigation bar labeled "Inventory," indicating the current section. The currency amount (52,694) is d...

real yakuza use gamepad

real yakuza use gamepad from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The image features a stylized background with dark, textured elements, likely intended to evoke a sense of intensity or energy associated with gaming. 1. Ma...

build a road

build a road from Knights and Merchants UI screenshot (German), thumbnail - open to see full size

Knights and Merchants

Das Bild zeigt eine Benutzeroberfläche (UI) für ein Bau oder Strategiespiel. Die Funktionen sind klar kategorisiert und bieten eine intuitive Navigation. Link...