train infantry now or wait

train infantry now or wait from Viking Rise UI screenshot (English)

Description

The UI features two primary buttons related to a training function within a game.

  1. Train Now Button (Left)

    • Function: This button allows the player to initiate training immediately. It requires a resource, indicated by the red icon and the number "30," suggesting the cost or amount needed to perform the action.
    • Form: The button has a rectangular shape with rounded edges and a brown background, giving it a solid and bold appearance. The use of contrasting colors helps it stand out.
  2. Train Button (Right)

    • Function: This button likely indicates a countdown for a training process that has been initiated. It features a timer displaying "00:04:50," implying that training will complete in approximately 4 minutes and 50 seconds.
    • Form: The button is styled similarly to the left but has a blue background, which may indicate a different state or action (possibly in-progress vs immediate). It includes a small hourglass icon, further reinforcing the time-based function of this button.

Overall, the UI is designed for usability, with clear labels and functional icons, while the color differentiation adds an intuitive sense of urgency and purpose.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

training for 20 infantry complete

training for 20 infantry complete from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the picture features several key elements designed to communicate game progress and status effectively. 1. Label Text: "Trainin...

congrats! you completed the training mission

congrats! you completed the training mission from Run Legends UI screenshot (English), thumbnail - open to see full size

Run Legends

The user interface (UI) in the picture features several key elements designed for user interaction and experience. 1. Message Box: At the top, there’s a m...

recruit a worker or wait for next arrival of workers

recruit a worker or wait for next arrival of workers from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The interface presents a "Recruit Worker" feature designed for selecting and hiring characters with distinct attributes. Top Section Header: "RECRUI...

video, resolution settings

video, resolution settings from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The UI features a dark background with an artistic, pixelated style, enhancing the retro aesthetic. 1. Title Section: At the top, the label "VIDEO" indica...

hidden dreams free content pack, description

hidden dreams free content pack, description from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a dark, ethereal background that enhances the mystical theme of the "Hidden Dreams" content pack for the game Hollow Knight. Title Section...

area cleared, go to the next one

area cleared, go to the next one from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The interface prominently features the label "AREA CLEARED" displayed in large, bold, pixelated font at the bottom. This label conveys a significant achievement...

private server means you need to invite your friends on Steam

private server means you need to invite your friends on Steam from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a dark theme with red accents, establishing a bold visual style. Key elements include: 1. Server Name Input Box: A prominent text field lab...

choose from the boons of aphrodite

choose from the boons of aphrodite from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) presents a series of labels and features organized in a clean layout. Each section provides information on specific gameplay mechanics o...