Clearing an area requirements

Description
The UI in the image is designed for a game interface focused on clearing land. Here’s a breakdown of its features and functions:
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Title Bar: The header labeled "Clearing an Area" clearly indicates the action the player is about to perform.
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Area Specification: The dimensions "18x18" are prominently displayed, informing the player about the size of the area to be cleared.
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Description Area: Below the title, there’s a brief text area explaining the benefits of clearing the area, emphasizing both the increase in space and potential discoveries. This adds context for the player and encourages action.
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Progress Indicators:
- Unlock Requirements: The label “Unlocks at Chief Hall Level 3” includes a progress tracker (2/3), visually showing how far the player is from meeting the requirement. This feature is emphasized with a red "X," indicating that unlocking this action isn’t possible yet.
- Resource Requirement: The line “2 idle Handyman” indicates how many handymen are required to perform the action, with a green checkmark indicating that the player has the necessary resources.
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Action Button: The “Clear” button, presented in a distinct dark gray with a bold font, is the main call to action. Its prominent placement encourages users to take action, and the arrow shape suggests movement or progression.
Overall, the design is functional, providing clear information while maintaining a simple and intuitive layout, allowing players to understand required actions and plan accordingly.
Software
Viking Rise
Language
English
Created by
Sponsored
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