Clearing an area requirements

Clearing an area requirements from Viking Rise UI screenshot (English)

Description

The UI in the image is designed for a game interface focused on clearing land. Here’s a breakdown of its features and functions:

  1. Title Bar: The header labeled "Clearing an Area" clearly indicates the action the player is about to perform.

  2. Area Specification: The dimensions "18x18" are prominently displayed, informing the player about the size of the area to be cleared.

  3. Description Area: Below the title, there’s a brief text area explaining the benefits of clearing the area, emphasizing both the increase in space and potential discoveries. This adds context for the player and encourages action.

  4. Progress Indicators:

    • Unlock Requirements: The label “Unlocks at Chief Hall Level 3” includes a progress tracker (2/3), visually showing how far the player is from meeting the requirement. This feature is emphasized with a red "X," indicating that unlocking this action isn’t possible yet.
    • Resource Requirement: The line “2 idle Handyman” indicates how many handymen are required to perform the action, with a green checkmark indicating that the player has the necessary resources.
  5. Action Button: The “Clear” button, presented in a distinct dark gray with a bold font, is the main call to action. Its prominent placement encourages users to take action, and the arrow shape suggests movement or progression.

Overall, the design is functional, providing clear information while maintaining a simple and intuitive layout, allowing players to understand required actions and plan accordingly.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

clearing an area requirements

clearing an area requirements from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features and labels in the provided image are designed to guide the user through the process of clearing an area in the game. Here's a breakdown of the k...

every issue of London Crime Statistics adds to your melee and unarmed damage

every issue of London Crime Statistics adds to your melee and unarmed damage from Fallout London UI screenshot (English), thumbnail - open to see full size

Fallout London

The image presents a user interface (UI) related to a gaming context, likely featuring a progress tracking system. 1. Level Indicator: At the top, there's...

video options

video options from Might and Magic 8: Day of the Destroyer UI screenshot (English), thumbnail - open to see full size

Might and Magic 8: Day of the Destroyer

The UI in the picture from "Might and Magic VIII: Day of the Destroyer" features several key elements for user interaction focused on adjusting visual settings....

autosave

autosave from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Main Message: Indicates the presence of an autosave feature in the game. Instruction: Advises users not to turn off their system during the autosave...

improve Atul's workshop by crafting a desk

improve Atul's workshop by crafting a desk from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

Improve: This label at the top indicates the current function of the screen, allowing players to enhance or upgrade a workshop. Atul's Workshop: Th...

welcome gift rewards claimed

welcome gift rewards claimed from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image presents a rewards summary, showcasing several collectible items. Features and Labels: 1. Item Display: Eac...

bonus odměna uhodni ducha guess the ghost type reward

bonus odměna uhodni ducha guess the ghost type reward from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Tento uživatelský rozhraní zobrazuje seznam položek s jejich hodnotami a funkčními odkazy, což naznačuje, že se jedná o systém sledování nebo inventáře spojenéh...

Failed you annoyed disturbed the camp inhabitants

Failed you annoyed disturbed the camp inhabitants from Red Dead Redemption 2 UI screenshot (English), thumbnail - open to see full size

Red Dead Redemption 2

The UI features a bold red label at the top that reads "FAILED," which immediately conveys the message of unsuccessful action, drawing attention through its lar...