commission level

commission level from Viking Rise UI screenshot (English)

Description

The user interface (UI) presented features several key components designed for functionality and clarity:

  1. Commission Level Label: This label is prominently displayed and likely indicates the current progress or achievement level of the user in a specific task or game. The clear, bold text helps users quickly identify their status.

  2. Numerical Display: The "0/650" format suggests a tracking system for points or tasks, where "0" is the current count and "650" is the goal. This conveys useful information at a glance, allowing users to understand their progress instantly.

  3. Progress Bar: Although not explicitly detailed, the black bar likely serves as a visual representation of the user's progress toward the "650" goal. It enhances the user experience by providing an immediate visual cue regarding how much has been completed.

  4. View Results Button: This blue button, distinct against the darker background, is likely a call-to-action. Its design suggests it is interactive and serves a critical function to allow users to see their performance or related data. The directional arrows may imply that clicking it will take users to another screen or provide further details.

  5. Overall Form: The UI elements utilize a sleek and modern design, focusing on readability and ease of use. The color contrast between the text and the background enhances visibility, while the button’s color differentiates it as an actionable item.

Overall, the UI is structured to provide essential information efficiently, encouraging user engagement through clear indicators of progress and actions.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

level 1 infantry barracks: queue capacity and might

level 1 infantry barracks: queue capacity and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image represents a Level 1 Infantry Barracks within a game interface. Labels and Features: 1. Header: "LEVEL 1 INFANTRY BARRACK...

player talents screen, undo talent points button, auto level up button

player talents screen, undo talent points button, auto level up button from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI displays a "Talents" menu, primarily focused on character abilities or skills. The main area features a vertical list of talent categories, including "Pi...

Punkte, Schätze, Level

Punkte, Schätze, Level from Citi Mining UI screenshot (German), thumbnail - open to see full size

Citi Mining

Das Bild zeigt eine Benutzeroberfläche mit deutlichen Labels zur Anzeige wichtiger Spieldaten. 1. PUNKTE: Dieses Label zeigt die gesammelten Punkte des Sp...

Well done! Level complete

Well done! Level complete from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The image features a prominent UI label that reads "Well done!" rendered in a playful, bold font. The color palette consists of vibrant yellows and oranges, con...

select level forest temple survive once to unlock play

select level forest temple survive once to unlock play from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the picture features labels and elements that are clear and functionally oriented, enhancing the user experience in a gaming context:...

hlasovat pro zakázku vybrat level multiplayer

hlasovat pro zakázku vybrat level multiplayer from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku se nachází nápis „Hlasovat pro zakázku“. Tento text slouží jako uživatelská interakce, která pravděpodobně odkazuje na funkci hlasování v rámci nějak...

level score - kills, combo, mobility, time bonus, resulting grade

level score - kills, combo, mobility, time bonus, resulting grade from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The user interface features several important elements designed to convey performance metrics and overall progress in a clear manner. The left side lists variou...

level up rewards: new citadel upgrades

level up rewards: new citadel upgrades from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface showcases a "Level Up!" announcement prominently at the top, signaling a player's progress. Below this, the current level, "Level 2," is displayed...