create a troop that will depart from your city

create a troop that will depart from your city from Viking Rise UI screenshot (English)

Description

The user interface (UI) in the picture features a dialog box with a primary function focused on troop creation.

Key Elements:

  1. Text Header:

    • Label: "Create a Troop that will depart from your City."
    • Function: This provides clear instructions to the user, indicating what action they can take—specifically, to create a troop.
  2. Action Button:

    • Label: "Create"
    • Appearance: The button is prominently displayed, featuring a blue color with a slightly rounded shape.
    • Function: This button triggers the troop creation process when clicked, making it the main interactive element.
  3. Information Box:

    • The box has a light background, creating contrast with the text for better readability.
    • The wording is straightforward, guiding the user effectively without overwhelming them.
  4. Side Panel Indicator:

    • The right side of the image features a panel with numerical indicators (e.g., "0/1") and a symbol of a troop icon.
    • Function: This shows the current troop capacity or count, providing users with instant feedback on their troop status.

Overall, the UI design focuses on clarity and immediate action, employing a clean aesthetic that enhances user understanding of the troop creation process.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

create a squad and march

create a squad and march from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image is structured to facilitate squad creation for a game, likely involving strategy and combat. Here’s a breakdown of the labels and features:...

create a new post

create a new post from x.com UI screenshot (Polish), thumbnail - open to see full size

x.com

Interfejs użytkownika zawiera kilka kluczowych elementów funkcjonalnych. U góry znajduje się komunikat „Każdy może odpowiedzieć”, co informuje użytkowników o do...

change marker or place a new marker on the map

change marker or place a new marker on the map from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI consists of several key elements that facilitate navigation and action within the interface: 1. Map Navigation: The top section features the na...

substory end

substory end from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the picture features several key elements: 1. Labeling: The top section is labeled "Substories," indicating that this area perta...

deliver orders menu, locked orders

deliver orders menu, locked orders from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The user interface displays a panel titled "ORDERS" on the left, housing key information about a mission labeled "WOODCUTTERS' CAMPS." Features and Labels...

オススメ自社アプリ

オススメ自社アプリ from のこのこキノコ UI screenshot (Japanese), thumbnail - open to see full size

のこのこキノコ

この画像には、UIラベルと機能がいくつか含まれています。 1. メインラベル: 「オススメ自社アプリ」と書かれており、特定のアプリをおすすめするセクションであるこ...

Chapter 2

Chapter 2 from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image appears to be a resource management panel from a game, specifically related to "Chapter 2." Here’s a breakdown of the label...

distance travelled

distance travelled from The Flame in the Flood UI screenshot (English), thumbnail - open to see full size

The Flame in the Flood

The UI presents several key elements that convey important information about the user's journey and current status. 1. Distance Traveled: The label "Travel...