set autopause for certain events in alert settings
Description
The user interface presents several key components organized into distinct sections. The top row features tabs labeled GENERAL, GAMEPLAY, ALERTS, KEY BINDINGS, and TWITCH, which allow users to navigate different settings.
Within the GAMEPLAY section, there’s a checkbox for "Allow Fuel By Default: Wood," indicating a setting for resource management, showcasing a straightforward, interactive design. The presence of a radio button or checkbox indicates functional options that users can activate or deactivate.
The AUTO PAUSE section lists various events related to gameplay, such as "Start of Drizzle Season," "Dangerous Glade Discovered," and "Trader Arrival." Each event has a corresponding checkbox, allowing players to customize which notifications trigger an automatic pause, enhancing real-time decision-making.
At the bottom, buttons labeled CLOSE, and RESET provide functionality for managing the settings, with RESET likely reverting changes to default values. The visual style features a dark green background, reinforcing a thematic consistency, while the button layout suggests clear pathways for user interaction.
Software
Against the Storm
Language
English
Created by
Sponsored
Similar images
high hostility, trader arrival, alert settings
Against the Storm
The UI presents a dedicated "Alerts" section, which allows users to manage various notification preferences related to gameplay. Features and Labels: 1....
low on food or fuel alert settings
Against the Storm
The user interface (UI) displayed focuses on alert settings within a game, likely for managing resources and status indicators. Labels and Features: 1. ...
completed waves: 3
Mages of Mystralia
The UI features a health bar represented by a red icon in the shape of a heart, indicating the player's remaining health. This bar is partially filled, showcasi...
video and language settings under general settings
Against the Storm
The UI is organized into a vertical list on a dark green background, featuring several settings related to video options. Active GPU: Displays the curre...
movement explained
Into the Breach
The UI label in the picture is titled "Movement," which serves a clear functional purpose by providing information about the movement range of a Mech in the gam...
main menu
Cursed to Golf
clear game data?
Floppy Knights
The UI presents a confirmation dialog with a clear focus on the action of clearing game data. 1. Title: At the top, "CLEAR GAME DATA?" is prominently disp...
complete and incomplete quests
Grounded
The UI features a list of tasks under two distinct categories: Incomplete and Complete. Incomplete Tasks: 1. Labeling: In this section, tasks...