caravans, summary, conditions

caravans, summary, conditions from Against the Storm UI screenshot (English)

Description

The user interface (UI) in the image features a structured layout with several key labels and elements. The top section includes three main buttons labeled "CARAVANS," "SUMMARY," and "CONDITIONS." These likely serve as navigation options to access different parts of the application.

Below, two main rows display caravan details. Each has circular portraits representing characters, accompanied by a number indicating their level or status. Next to each character, there are icons representing various resources or items, with corresponding numerical values denoting quantities.

Additionally, question mark icons are present, suggesting informative pop-ups or tooltips available for users seeking more information about certain elements.

At the bottom, three locked icons indicate features or options that are currently inaccessible to the user. The design employs a decorative border, incorporating curved lines and ornate details, enhancing its aesthetic appeal while maintaining clarity in functionality.

Software

Against the Storm

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

infirmary: injured units, grunt zone

infirmary: injured units, grunt zone from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features in the image present key information related to a game interface, likely focused on unit management and resource tracking. 1. Injured Units...

lyd sensor offline

lyd sensor offline from Phasmophobia UI screenshot (Norwegian), thumbnail - open to see full size

Phasmophobia

Brukergrensesnittet viser et panel med flere hovedkomponenter. Den øverste delen er merket med "LYD SENSOR", som indikerer at panelet har med lydsensorer å gjør...

editor scenario, triggers, effect list: add effect for scripted missions

editor scenario, triggers, effect list: add effect for scripted missions from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface features a series of dropdown menus and buttons, designed for selecting and configuring various game actions. UI Elements: 1. Effect...

select level forest temple survive once to unlock play

select level forest temple survive once to unlock play from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the picture features labels and elements that are clear and functionally oriented, enhancing the user experience in a gaming context:...

do you want to reset your progress?

do you want to reset your progress? from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a modal dialog box that prompts the user with a question, clearly indicating the purpose of the interaction. At the top, the heading reads “DO...

apply or discard settings changes or reset to factory default

apply or discard settings changes or reset to factory default from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a set of buttons that perform distinct functions related to managing changes. The labels are presented in a bold, legible font against a muted c...

gameplay options are shown after creating a character

gameplay options are shown after creating a character from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface presents a structured menu titled "Options," with a specific focus on gameplay settings. At the top, the section header "Gameplay" stands out, ind...

create a troop that will depart from your city

create a troop that will depart from your city from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the picture features a dialog box with a primary function focused on troop creation. Key Elements: 1. Text Header: ...