challenges 4

Description
The UI in the image presents a menu for a gaming challenge selection, structured clearly to guide the player through the available options.
Labels and Features:
-
Title: The main heading "Challenges" is prominently displayed at the top, indicating the section of the game the player is currently navigating. It uses a decorative font, enhancing the thematic atmosphere.
-
Challenge List: Below the title are the specific challenge names:
- "The Long Night"
- "In Darkness"
- "Axe of Kindness"
- "Nightmare at the Hotel" These options are listed vertically, allowing easy selection by the player. Each challenge name is bold, drawing attention and giving a sense of hierarchy.
-
Difficulty Level: The label "Difficulty: Normal" signifies the challenge level being chosen. This helps players understand the intensity of the challenge.
-
Objective: "Escape the hotel." This concise directive informs the player about the main objective of the challenge.
-
Tips or Notes: Bullet points provide additional context:
- Recommended Starter Challenge: Suggests it's beginner-friendly.
- Full Array of Weapons: Indicates players will have access to various tools, enhancing gameplay dynamics.
- Limited Lives: Explains the game's mechanics, ensuring players know they have three chances to succeed.
-
Navigation Buttons:
- [Enter] Start: This prompt indicates how to begin the selected challenge, with bold formatting making it distinct.
- [Esc] Back: This option allows players to return to the previous menu, providing users an escape route if they change their mind.
Form:
The overall form is minimalist, with a dark background that evokes a mysterious tone. The text is well-spaced and easy to read, and decorative elements enhance the visual appeal without cluttering the interface. This design choice supports immersive gameplay, drawing players into the experience while still facilitating straightforward navigation.
Software
Maid of Sker
Language
English
Created by
Tags
Sponsored
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