key bindings

Description
The image showcases a game settings menu, specifically the "Key Bindings" section, which allows players to customize their controls.
UI Features:
-
Tabs: At the top, there are labeled tabs like "GAMEPLAY," "AUDIO," "VIDEO," and "CONTROLS" indicating different settings categories. The current tab, "KEY BINDINGS," is highlighted.
-
Control Functions: A list of actions is displayed on the left side, such as "Jump," "Interact," "Crouch," and "Sprint." These labels clearly indicate what key actions correspond to in-game movements and actions.
-
Key Assignments: Next to each action, corresponding key/button assignments are listed in a grid format, indicating which specific keys on the keyboard or buttons on a controller perform those actions.
-
Movement Section: The "Movement" subsection highlights key bindings for directional control (e.g., "MOVE FORWARD," "MOVE BACKWARD") with "W," "A," "S," and "D" keys noted for movement. The "MOVE FORWARD" function is notably highlighted in red, suggesting it's either selected or emphasized for quick access.
-
Interactive Elements: On the bottom right, buttons like "CLEAR INPUT," "RESET SETTINGS," and "BACK" are present. These allow users to confirm changes or exit the menu.
Overall Form:
The design is functional, emphasizing clarity and ease of navigation. The use of contrasting colors (like red for highlighted actions) helps draw attention to critical areas, improving usability for gamers who may need to adjust settings quickly during gameplay. The layout is structured logically, making it straightforward to find and modify key bindings.
Software
Panicore
Language
English
Created by
Tags
Sponsored
Similar images
movement key bindings, strafe, move, swim, turn

Grounded
The interface features a simple and clean design, primarily using a dark background with yelloworange text and buttons. This color scheme enhances readability...
hollow knight map keys, hide keys, vendors or hot spring locations

Hollow Knight
The UI features a list of locations, each accompanied by distinctive icons that convey their functions. Bench: Represented by a simple icon, this allows...
controls sensitivity and keybind menu settings

Lethal Company
The interface presents a controls menu with a minimalistic design set against a black background. 1. Title ("CONTROLS"): Displayed at the top in a bold, u...
bind or unbind key for "swim down" action

Grounded
The user interface features two primary buttons labeled "BIND" and "UNBIND," both associated with the action of "SWIM DOWN." BIND Button: This button is...
keyboard controls (jump, crouch, run, open)

Duke Nukem 3D Atomic Edition
The user interface presents a keyboard key configuration layout for a gaming control scheme. 1. Title Bar: The "KEYBOARD KEYS" label is prominently displa...
camera mode (freecam) - movement keys move cam

Grounded
The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...
keybinds, how to control

Murky Divers
The image depicts a user interface (UI) for configuring keybindings in a game, likely designed for swimming or underwater exploration. Key Features: 1. ...
press any key to start

Mass Effect 1
The user interface in the image features the title "MASS EFFECT" prominently displayed at the top. The use of a bold, large font emphasizes the game's branding,...