a game produced by louis-felix cauchon

a game produced by louis-felix cauchon from Mages of Mystralia UI screenshot (English)

Description

The picture features a minimalist user interface (UI) centered around a title screen for a game. The prominent text displays "A GAME PRODUCED BY" at the top, indicating the nature of the content. Below, the name "LOUIS-FÉLIX CAUCHON" is featured, likely the producer or creator of the game.

UI Features:

  1. Typography: The font used is clean and modern, ensuring readability while contributing to a professional appearance. The contrast between the white text and darker background enhances visibility.

  2. Background Elements: The background showcases a stylized, cartoon-like landscape with trees and rocks. This adds depth and context, hinting at the game's aesthetic without overwhelming the main text.

  3. Layout: The placement of the text at the top-center creates a focal point that draws the viewer's attention immediately to the production credit.

Functionality:

  • The UI serves the purpose of introducing the game and its producer, setting a tone for the player's experience.
  • The simplicity and clarity of design ensure that users can quickly grasp the content without distraction.

Overall, the UI is both functional and aesthetically pleasing, balancing form and function effectively.

Software

Mages of Mystralia

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

video settings, apply or go back

video settings, apply or go back from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The interface displays a "Video" settings menu, organized clearly with labels that denote various options for video configuration: Screen Mode: This opti...

red team wins, victory, end of match

red team wins, victory, end of match from Team Fortress 2 UI screenshot (English), thumbnail - open to see full size

Team Fortress 2

The UI in the image displays a scoreboard for a competitive game, with distinct sections for each team's performance. 1. Team Labels: The labels "BLU...

settings: display, sound and controls (mouse sensitivity etc)

settings: display, sound and controls (mouse sensitivity etc) from Getting Over It with Bennett Foddy UI screenshot (Japanese), thumbnail - open to see full size

Getting Over It with Bennett Foddy

画面には、ゲームの設定メニューが表示されています。左側には設定項目が縦に並んでおり、それぞれが機能を示しています。 1. 解像度 選択された画面解像度を設定...

actions 2

actions 2 from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

First Divine Relic: Activated with the Q key. Second Divine Relic: Activated with the E key. Interact: Triggered by the F key. ...

build air draft dialog

build air draft dialog from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI is organized into distinct sections, clearly labeled for ease of navigation. At the top, the "Build Mode" header indicates the current mode, alongside an...

primary attack tutorial

primary attack tutorial from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Title: "Primary Attack" – indicates the action's name. Description: Explains the action involving John’s sword and usage against enemies. Instru...

ace card examples

ace card examples from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The image features a user interface (UI) layout designed for a gaming context, likely involving a golf or arcadestyle game. Here’s a breakdown of the UI labels...

load game

load game from Might and Magic 8: Day of the Destroyer UI screenshot (English), thumbnail - open to see full size

Might and Magic 8: Day of the Destroyer

The user interface (UI) in the image from "Might and Magic VIII: Day of the Destroyer" exhibits a straightforward layout designed for loading game saves. ...