in-game controls, attack
Description
The UI labels displayed in the image serve to instruct users on the controls for a gaming interface. The labels are organized vertically, emphasizing clarity and ease of understanding. Each control is associated with a mouse button, which is indicated by "Mouse-1," "Mouse-2," and "Mouse-3."
-
Mouse-1: Attack - This label suggests that clicking the left mouse button will execute a basic attack action.
-
Mouse-3: Secondary Attack - This indicates that the right mouse button can be used for a different attack, likely with unique effects or characteristics.
-
Mouse-2: Block - Here, the middle mouse button is designated for a blocking action, which is typically used to defend against incoming attacks.
-
Mouse-2 + Space: Dodge - This combination shows that holding the middle mouse button while pressing the space bar allows the player to perform a dodge maneuver, adding an action that combines both mouse and keyboard inputs.
The form of the labels is straightforward, employing a clean and simple font that enhances readability against the soft blue background, which suggests a calm or immersive environment. The use of icons could enhance intuitive understanding further, but in this instance, the focus is solely on text-based instruction.
Software
Valheim
Language
English
Created by
Sponsored
Similar images
in-game control prompts: menu, undo, reset
A Good Snowman Is Hard To Build
The UI in the picture showcases a simple, minimalist design aligned with userfriendly functionality. The interface presents four key labels that correspond wit...
in-game pause menu
XCOM 2
The image presents a pause menu typically found in video games, characterized by a clean, minimalistic design. The UI features a prominent header labeled "PAUSE...
in-game menu, option when stuck
TOEM
The user interface (UI) in the picture is designed with a clear and playful aesthetic, featuring a blackandwhite style that hints at a cartoonish graphics app...
in-game main menu, load, save, restart
Age of Empires 2 Definitive Edition
The interface presents a Main Menu with a classic, vintage aesthetic, highlighted by ornamental borders and a textured background. The menu features a centraliz...
in-game menu
Knights and Merchants
Das BenutzeroberflächenLayout zeigt eine vertikale Anordnung von Optionen, die den Nutzer durch verschiedene Funktionen des Spiels führen. Oben links befindet...
in-game menu, request a feature, encyclopedia
Against the Storm
The UI features a dark background with ornate framing that suggests a fantasy theme, likely complementing the game's aesthetic. 1. Continue: This label in...
in-game menu
Children of Morta
Resume: Restarts the game from the paused state. Difficulty: Adjusts the game's difficulty level. Options: Accesses game settings (audio, cont...
in-game pause (continue, give up, or quit)
Hades II Early Access
The interface displays a pause menu framed by an ornate, decorative border, suggesting a thematic design. At the top center, the word "PAUSED" is prominently fe...