villa maggiore - rare chests and blueprints can be found

villa maggiore - rare chests and blueprints can be found from Spiritfarer: Farewell Edition UI screenshot (English)

Description

The user interface (UI) features a decorative label at the top indicating "Villa Maggiore." This label is presented in a stylistic font, adding to the overall aesthetic of the game while also clearly identifying the location or area.

Beneath the location label, there is a section titled "Resources Found," which serves a functional purpose by informing players about the items they can collect in this area. This section includes two labeled icons:

  1. Blueprint Chest: Displayed with an icon that presumably represents a chest, this label may indicate that players can find blueprints here. The use of a checkbox or similar visual (indicated by two circles nearby) suggests that players can collect multiple items or have collected some already.

  2. Rare Chest: This label, also accompanied by a chest icon, indicates a different type of resource. A circular indicator next to it may signify if it has been collected or its availability.

The overall design features a blend of colors and textures that likely contribute to an engaging visual experience, enhancing the user’s interaction with the interface while maintaining clarity in functionality. The layout is intuitive, directing attention to essential gameplay elements.

Software

Spiritfarer: Farewell Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

aluminium ore can be found, aluminium dragon

aluminium ore can be found, aluminium dragon from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The user interface features a prominent label at the top reading "Aluminium Dragon," which likely serves as a title or category header. This label uses a styliz...

settings load return to title

settings load return to title from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI in the picture features a simple, textbased menu layout set against a black background, which enhances readability. The main labels include: 1. Setti...

choose a pin

choose a pin from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The UI in the image presents a selection screen for choosing a Pin, likely within a game context. Here are the key elements and their functions: 1. Main Titl...

improve menu

improve menu from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI on the left side features several icons designed for specific functions. 1. Home Icon: Positioned at the top, this icon likely directs the user bac...

you do not have enough gold

you do not have enough gold from Diablo I UI screenshot (English), thumbnail - open to see full size

Diablo I

The UI in the image represents a shopping interface from a game, likely an RPG. Features and Functionality: 1. Header: At the top, the label "I HAVE T...

UI options

UI options from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Subtitles: Option to enable or disable text captions for dialogue. Larger UI: Adjusts the size of the user interface elements for readability. L...

talk to doctor Chakwas prompt

talk to doctor Chakwas prompt from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features a label with the name "Doctor Chakwas," indicating the character or NPC being referred to. The text is presented in a clean, modern font, enhanc...

build item craft menu

build item craft menu from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The user interface (UI) in the image is from a game menu focused on building items for military operations. Here’s a breakdown of its labels and features: 1. ...