build item craft menu

build item craft menu from XCOM 2 UI screenshot (English)

Description

The user interface (UI) in the image is from a game menu focused on building items for military operations. Here’s a breakdown of its labels and features:

  1. Menu Navigation:

    • Tabs: There are three primary tabs labeled "ITEMS," "WEAPONS," and "ARMOR," allowing users to switch between different categories of available items. The "ITEMS" tab is currently selected, indicating the focus area.
    • Avenger Title: The top left displays "AVENGER," possibly the name of the ship or base where items are being built.
  2. Item List:

    • The central area features a list of items available for construction.
    • Highlighted Item: "Flashbang Grenade" is highlighted, indicating it's the currently selected item for building.
    • Other Items: Below it, "Medikit" and "Smoke Grenade" are listed but not selected.
  3. Action Button:

    • INSTANT BUILD: An action button labeled "INSTANT BUILD" is prominently displayed next to the selected item. This indicates that the Flashbang Grenade can be constructed immediately, signaled by its green color, contrasting with the other less interactive items.
  4. Cost and Time Information:

    • On the right side, details about the selected item are presented:
      • Cost: "35 Supplies" indicates the resource required to build the Flashbang Grenade.
      • Estimated Time: "INSTANT" shows no wait time for building this item.
      • Description: A short text provides functionality details—highlighting that the Flashbang Grenade disrupts and disorients enemies in a large area.
  5. Visuals:

    • Item Illustration: A visual representation of the Flashbang Grenade appears on the right, visually emphasizing its form to support the textual description.

Overall, the UI is structured to provide quick access to item management, with clear labeling and functional features for efficient building and resource allocation.

Software

XCOM 2

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

inventory menu, craft menu, mutations menu, quests menu

inventory menu, craft menu, mutations menu, quests menu from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a horizontal layout displaying various categories essential for navigation. Each category is clearly labeled with functions related to game mech...

quest: gather resources, build chief hall

quest: gather resources, build chief hall from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image features a task or objective list related to "Chapter 2" of a game. Here’s a breakdown of its elements: 1. Title and Progress Indicator...

match statistics: k/d ratio, buildings razed, units converted, largest army

match statistics: k/d ratio, buildings razed, units converted, largest army from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The image presents a table summarizing various game statistics, likely from a strategy or war simulation game. Here’s a breakdown of the UI labels and features:...

salvage building and reclaim materials dialog

salvage building and reclaim materials dialog from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a title bar labeled "Salvage Building," indicating the purpose of the dialog. Below the title, a confirmation message asks the user if they want...

cannot build altair of air

cannot build altair of air from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The image depicts a user interface (UI) for a game management screen, likely from a strategy game. Here’s a breakdown of the key features and labels focusing on...

build a bakery, cost 100 coins

build a bakery, cost 100 coins from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The user interface (UI) in the picture focuses on a game element displaying a "Bakery" feature. Here are the key labels and functions: 1. Bakery Label: The...

upgrade chief's hall, march queue and build might

upgrade chief's hall, march queue and build might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image showcases key features and labels designed for managing the "Chief's Hall" in a strategy game. 1. Header Section: ...

build economy buildings

build economy buildings from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image presents a structured layout designed for a citybuilding game. Here's a breakdown of the labels and features, focusing on...