wounded or active soldiers x-com2
Description
The UI in the picture displays a roster of characters, likely from a tactical game, with specific labels and features designed for quick reference and functionality.
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Promotion Section: Each character has a "PROMOTE" label at the top, indicating that they are eligible for promotion, which is a core function in strategy games for character progression.
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Status Indicators:
- The status is shown using color coding. "ACTIVE" is labeled in green, signifying that the character is ready for action. Conversely, "WOUNDED" is marked in red for the character Das, indicating that this character is currently unable to participate due to injuries, along with a time indicator ("Days 5") showing how long they will be unavailable.
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Character Identification:
- Each character is labeled with "ROOKIE" along with their last name (e.g., "ZIELIŃSKI", "DAS", "CRAWFORD", "OKADA"). This formative element helps players quickly identify and differentiate characters.
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Stat Tracking:
- Below each name, there are two metrics: "MISSIONS" and "KILLS". This provides essential data for assessing a character's experience and combat effectiveness. The third character (Crawford) and the fourth (Okada) each have 1 mission and 2 kills, showcasing experience metrics that might impact upcoming decisions or promotions.
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Progress Bars:
- Each character shows a progress bar beneath the metrics that likely indicates their experience towards the next rank or level. The bars are empty or partially filled, indicating current progress.
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UI Design:
- The overall form of the UI is clean, with a structured grid layout that allows for easy comparison between characters. Key functions and information are presented prominently, supporting quick decision-making for the user.
This user interface effectively combines clarity and functionality, ensuring players can manage their characters easily during gameplay.
Software
XCOM 2
Language
English
Created by
Sponsored
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