a glorious victory

a glorious victory from Heroes of Might and Magic 3: Complete UI screenshot (English)

Description

The user interface (UI) of the displayed picture includes several key features and labels focused on the outcome of a battle between two factions.

  1. Victory Announcement: At the top, there is a prominent label identifying the victorious character, "Luna," alongside her image and a small portrait of the defeated "Lizardmen." This distinction is crucial in conveying the battle's outcome at a glance.

  2. Victory Message: Below Luna, a message reads "A glorious victory!" followed by a note stating that Luna receives 448 experience points for her valor in combat. This feature adds a narrative element, enhancing player engagement by celebrating their achievements.

  3. Battlefield Casualties Section: The center area is divided into two key sections—"Attacker" and "Defender." Each section details the casualties incurred by both sides:

    • The "Attacker" section shows the quantities of units lost and remaining, with numerical values formatted clearly for quick comprehension.
    • Similarly, the "Defender" section presents its losses in a matching style.
  4. Visual Icons: Next to the numerical values, there are unit icons representing different types of troops. This visual representation aids in quick identification and enhances the overall look of the UI.

  5. Action Button: At the bottom right, there is a checkmark button icon, signaling a function to confirm or proceed with the results. This form feature is designed for user interaction, allowing players to continue their gameplay seamlessly.

Overall, the UI combines functional elements, such as experience points and casualty counts, with a coherent visual design that reinforces the thematic aspects of the game. The layout is structured to optimize player understanding and engagement with the battle results.

Software

Heroes of Might and Magic 3: Complete

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

display settings (fullscreen, resolution, vsync..)

display settings (fullscreen, resolution, vsync..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI displays various settings related to display and graphics configurations, organized clearly for user interaction. Fullscreen: A toggle option, li...

combat combo takedown reward earned

combat combo takedown reward earned from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI in the image is designed to display financial statistics and bonuses within a game interface. Here's a breakdown of its components: 1. Money Display...

clearing an area requirements

clearing an area requirements from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features and labels in the provided image are designed to guide the user through the process of clearing an area in the game. Here's a breakdown of the k...

gameplay settings (vibration, aim assist, god mode..)

gameplay settings (vibration, aim assist, god mode..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) features a clean layout with a dark background, promoting readability and focus on functionality. Each label is presented in a clear, bo...

rebind controls, assign keyboard or gamepad to each character

rebind controls, assign keyboard or gamepad to each character from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a clean, elegant design with a soft gradient background, conveying a serene aesthetic. At the top, the label "Controls" is prominently displayed...

editor options: place units, set diplomacy, edit terrain

editor options: place units, set diplomacy, edit terrain from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface presents a series of labels that serve different functions within the application. Each label is designed as a rectangular button with a distincti...

dialogue text speed, flicker and screen shake settings

dialogue text speed, flicker and screen shake settings from Inscryption UI screenshot (English), thumbnail - open to see full size

Inscryption

The UI presents various settings for a game with a retro aesthetic. 1. Dialogue Text Speed: This section has a horizontal slider allowing users to adjust t...

RoR2 main menu: single player, multiplayer, alternate game modes

RoR2 main menu: single player, multiplayer, alternate game modes from Risk of Rain 2 UI screenshot (English), thumbnail - open to see full size

Risk of Rain 2

The UI features a vertical menu layout, which enhances navigation efficiency. Each label represents a distinct function within the game. Singleplayer: A...