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gameplay settings (vibration, aim assist, god mode..)

gameplay settings (vibration, aim assist, god mode..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) features a clean layout with a dark background, promoting readability and focus on functionality. Each label is presented in a clear, bo...

accept message from Olympus

accept message from Olympus from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent button labeled "ACCEPT." This label uses a clear, bold font that enhances readability, ensuring users can quickly understand its fun...

reticle options

reticle options from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a section labeled "RETICLE," which appears prominently at the top. Within this section, two adjustable sliders are provided for user interaction...

alert: orders ready to complete

alert: orders ready to complete from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface features a notification panel titled "Alerts," prominently displayed at the top. This label indicates its function as a system for tracking import...

this building is unsalvageable

this building is unsalvageable from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features three main control buttons, each labeled with a letter and function: 1. A Place/Swap: This button indicates a dualpurpose function for a...

welcome gift rewards claimed

welcome gift rewards claimed from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image presents a rewards summary, showcasing several collectible items. Features and Labels: 1. Item Display: Eac...

claim welcome gift

claim welcome gift from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image is designed to welcome users to a game focused on a Viking theme. Here’s a breakdown of the labels and features: 1. Head...

in-game control hints, toggle auto aim

in-game control hints, toggle auto aim from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) labels in the image provide essential controls for gameplay. Each label indicates a specific action associated with keyboard and mouse i...

controls settings aim throw spear, jump, grab objects

controls settings aim throw spear, jump, grab objects from Out of Line UI screenshot (English), thumbnail - open to see full size

Out of Line

The UI features a clean, dark background that enhances readability. At the top, the label "CONTROLS" stands out in an orange font, emphasizing the section's foc...

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