main (master) volume, music volume, ambience volume..

main (master) volume, music volume, ambience volume.. from Hades II Early Access UI screenshot (English)

Description

The user interface features a series of horizontal sliders corresponding to different sound settings, each labeled clearly for ease of understanding.

  1. Main Volume: The topmost slider controls the overall output volume of the system.
  2. Music Volume: This slider specifically adjusts the volume level of background music.
  3. Ambience Volume: It manages the sound of environmental effects, enhancing the immersive experience.
  4. SFX Volume: This setting allows users to modify the sound effects volume, catering to those who prefer more or less auditory stimulation from in-game actions or events.
  5. Speech Volume: It adjusts dialogue levels, ensuring that spoken content is audible without overpowering other audio elements.

Each slider is visually consistent in design, with a minimalist aesthetic that employs a dark background coupled with light-colored labels and sliders. The use of '100%' prominently shows the current setting for each volume type, providing immediate feedback to users about their adjustments.

Software

Hades II Early Access

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

main menu: start new career, exit, extras

main menu: start new career, exit, extras from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI presents three main labels with distinct functions, each crafted for clarity and ease of navigation. 1. Start New Career: This primary option, highl...

you died: continue or exit to main menu

you died: continue or exit to main menu from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the picture displays a game over screen, characterized by a dark red background with a subtle sparkle effect, contributing to a drama...

2 charges remaining (disarm)

2 charges remaining (disarm) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features two main components: a text display and a circular gauge. The text display, located at the top left, reads "2 Charges Remaining" i...

main menu, TOEM

main menu, TOEM from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface (UI) in the picture features a whimsical, monochromatic design that suits the game's playful theme as a photo adventure. Here’s a breakdown o...

main menu

main menu from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The user interface (UI) in the image features a classic game menu for "Heroes of Might and Magic III: Complete." Here’s a breakdown of the labels and their func...

Main menu: continue, start new game,

Main menu: continue, start new game, from Getting Over It with Bennett Foddy UI screenshot (English), thumbnail - open to see full size

Getting Over It with Bennett Foddy

The interface presents a minimalist design that prioritizes functionality. The title "Getting Over It with Bennett Foddy" is prominently displayed at the top, e...

in-game main menu, load, save, restart

in-game main menu, load, save, restart from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface presents a Main Menu with a classic, vintage aesthetic, highlighted by ornamental borders and a textured background. The menu features a centraliz...

RoR2 main menu: single player, multiplayer, alternate game modes

RoR2 main menu: single player, multiplayer, alternate game modes from Risk of Rain 2 UI screenshot (English), thumbnail - open to see full size

Risk of Rain 2

The UI features a vertical menu layout, which enhances navigation efficiency. Each label represents a distinct function within the game. Singleplayer: A...