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camera mode - yard settings (select time, fog strength or sun angle)

camera mode - yard settings (select time, fog strength or sun angle) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a settings panel labeled "YARD SETTINGS" prominently at the top, using a lightcolored font against a darker background for clarity. This label...

camera mode - teen options (choose player pose or props)

camera mode - teen options (choose player pose or props) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface displays a panel titled "TEEN OPTIONS," indicating its focus on character customization or control, specifically for a teen character. ...

camera mode - switch camera mode or reset factory defaults

camera mode - switch camera mode or reset factory defaults from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features several buttons, each serving a distinct function within the interface. 1. V Button "SWITCH TO FREECAM": This button is likely designed t...

photo mode main menu (hide ui, take photo, camera settings)

photo mode main menu (hide ui, take photo, camera settings) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features several interactive labels, each associated with a specific function, displayed in a horizontal layout. 1. Tab Photo Settings: This opti...

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a prominent header, "ORBITCAM ACTIVE," indicating that a specific camera mode is currently engaged. This label is rendered in a vibr...

camera mode (freecam) - movement keys move cam

camera mode (freecam) - movement keys move cam from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...

camera mode - effects (filters, vignette, grain..)

camera mode - effects (filters, vignette, grain..) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a series of labeled sliders and dropdown options for adjusting visual effects. 1. Vignette: This slider allows for the adjustm...

camera mode - depth of field, fov, aperture

camera mode - depth of field, fov, aperture from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features labels and sliders designed for adjusting various camera settings. Each label clearly indicates the specific setting: 1. FOV...

camera mode - depth of field, blur settings

camera mode - depth of field, blur settings from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features a row of icons at the top, indicating various camera settings. From left to right, the icons appear to represent photography functio...

camera mode - hide players, npcs, vehicles, enemies..

camera mode - hide players, npcs, vehicles, enemies.. from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface (UI) features a settings panel that manages visibility options for various entities within the game environment. At the top are several icons...

camera mode - effects (film grain, vignette, bloom))

camera mode - effects (film grain, vignette, bloom)) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface (UI) features a series of labels and icons that serve specific functions related to visual settings for a graphic or game. The top row includ...

camera mode color settings

camera mode color settings from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features a series of labels and controls primarily for adjusting image settings. The top section includes icons for various functionalities:...

camera mode - hide ui, take photo, move camera

camera mode - hide ui, take photo, move camera from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI presents several key labels and features for camera controls, designed for functionality and ease of use. 1. Camera Mode: This section allows for s...

view mode controls, zoom in, zoom out

view mode controls, zoom in, zoom out from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a vertical representation of a stylized building, with various rooms visible through transparent walls. Labeling: The bottom left c...

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