The Ultimate Localization Reference
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camera mode - yard settings (select time, fog strength or sun angle)

Grounded
The UI features a settings panel labeled "YARD SETTINGS" prominently at the top, using a lightcolored font against a darker background for clarity. This label...
camera mode - teen options (choose player pose or props)

Grounded
The user interface displays a panel titled "TEEN OPTIONS," indicating its focus on character customization or control, specifically for a teen character. ...
camera mode - switch camera mode or reset factory defaults

Grounded
The UI features several buttons, each serving a distinct function within the interface. 1. V Button "SWITCH TO FREECAM": This button is likely designed t...
photo mode main menu (hide ui, take photo, camera settings)

Grounded
The UI features several interactive labels, each associated with a specific function, displayed in a horizontal layout. 1. Tab Photo Settings: This opti...
camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom

Grounded
The user interface features a prominent header, "ORBITCAM ACTIVE," indicating that a specific camera mode is currently engaged. This label is rendered in a vibr...
camera mode (freecam) - movement keys move cam

Grounded
The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...
camera mode - effects (filters, vignette, grain..)

Grounded
The user interface features a series of labeled sliders and dropdown options for adjusting visual effects. 1. Vignette: This slider allows for the adjustm...
camera mode - depth of field, fov, aperture

Grounded
The user interface (UI) features labels and sliders designed for adjusting various camera settings. Each label clearly indicates the specific setting: 1. FOV...
camera mode - depth of field, blur settings

Mass Effect 1
The user interface features a row of icons at the top, indicating various camera settings. From left to right, the icons appear to represent photography functio...
camera mode - hide players, npcs, vehicles, enemies..

Mass Effect 1
The user interface (UI) features a settings panel that manages visibility options for various entities within the game environment. At the top are several icons...
camera mode - effects (film grain, vignette, bloom))

Mass Effect 1
The user interface (UI) features a series of labels and icons that serve specific functions related to visual settings for a graphic or game. The top row includ...
camera mode color settings

Mass Effect 1
The user interface features a series of labels and controls primarily for adjusting image settings. The top section includes icons for various functionalities:...
camera mode - hide ui, take photo, move camera

Mass Effect 1
The UI presents several key labels and features for camera controls, designed for functionality and ease of use. 1. Camera Mode: This section allows for s...
view mode controls, zoom in, zoom out

Spiritfarer: Farewell Edition
The UI features a vertical representation of a stylized building, with various rooms visible through transparent walls. Labeling: The bottom left c...