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save slots

save slots from Murky Divers UI screenshot (English), thumbnail - open to see full size

Murky Divers

The image presents a user interface (UI) for a server management screen, likely in a gaming context. Here’s a functional overview of the labels and features: 1...

save management

save management from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Save Management: Title indicating the current menu for managing save files. + New save slot: Button to create a new save file. Appears multiple time...

autosave

autosave from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Main Message: Indicates the presence of an autosave feature in the game. Instruction: Advises users not to turn off their system during the autosave...

in-game main menu, load, save, restart

in-game main menu, load, save, restart from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface presents a Main Menu with a classic, vintage aesthetic, highlighted by ornamental borders and a textured background. The menu features a centraliz...

scenario editor menu: test current scenario

scenario editor menu: test current scenario from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The UI features a prominent "Main Menu" label at the top, indicating the primary navigation context. Each button is clearly labeled and arranged vertically for...

screen saved (screenshot taken)

screen saved (screenshot taken) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The image features a UI label that reads "SCREEN SAVED" prominently displayed at the top. The text is rendered in a bold, blue font, which enhances its visibili...

overwrite previous saved game? y/n

overwrite previous saved game? y/n from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The interface displayed is for a "Save Game" function, featuring a dark, industrial aesthetic that complements the game's theme. The top section prominently fea...

really quit? progress last saved 2 minutes ago dialog

really quit? progress last saved 2 minutes ago dialog from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a dark, decorative background that sets a thematic tone, likely reflective of a fantasy or adventure genre. The central message, "Really Quit?",...

セーブデータリセット

セーブデータリセット from Inscryption UI screenshot (Japanese), thumbnail - open to see full size

Inscryption

この画像には、保存データをリセットするためのUIラベルがあります。「セーブデータをリセット」というテキストは、ユーザーに特定のアクションを促す重要な機能を示してい...

reset save data

reset save data from Inscryption UI screenshot (English), thumbnail - open to see full size

Inscryption

The UI features a prominent button labeled "RESET SAVE DATA." This button serves a critical function, allowing users to erase previously saved game information....

last saved: 22 seconds ago

last saved: 22 seconds ago from Inscryption UI screenshot (English), thumbnail - open to see full size

Inscryption

The user interface features a dark, pixelated design, emphasizing a retro aesthetic. 1. Last Saved Indicator: Positioned at the top, it shows the time sin...

saving content. please do not turn off your computer

saving content. please do not turn off your computer from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface displays several UI labels and features related to the saving process of a game. 1. Save Slots: The section shows multiple save slots labele...

save completed, game saved

save completed, game saved from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface displays a notification message that reads "Save Completed." This label communicates successfully that a saving process has finished, providing re...

in-game menu (codex, journal, squad,..)

in-game menu (codex, journal, squad,..) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...

critical mission failure, resume last save or quit

critical mission failure, resume last save or quit from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features a stark black background that emphasizes the text and buttons in a clear and concise manner. At the top, a large, bold heading reads...

are you sure you want to overwrite the existing save?

are you sure you want to overwrite the existing save? from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features a confirmation dialog that asks the user, "Are you sure you want to overwrite the existing Save?" This message clearly communicates...

autosave settings: number of saves and save interval

autosave settings: number of saves and save interval from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a clean and minimalist design with a dark background and contrasting golden text, enhancing readability. 1. Header Section: "AUTOSAVES" s...

quit to main menu? a save will be made for you

quit to main menu? a save will be made for you from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The interface presents a confirmation dialogue with a clear and engaging design. The title "QUIT TO MAIN MENU?" stands out prominently at the top, indicating th...

in-game menu, request a feature, encyclopedia

in-game menu, request a feature, encyclopedia from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a dark background with ornate framing that suggests a fantasy theme, likely complementing the game's aesthetic. 1. Continue: This label in...

start game or load game, delete save, game progression

start game or load game, delete save, game progression from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The interface presents a "Start Game" menu prominently at the top, styled with a decorative golden font, conveying a sense of adventure or fantasy. Below the ti...

quit to menu? progress will be saved

quit to menu? progress will be saved from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a dark, atmospheric background with soft, ethereal elements, enhancing the immersive experience. At the center is the primary prompt: Quit...

rest on bench

rest on bench from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a prominent label that reads "REST" at the top, designed in an ornate font that conveys a whimsical and fantasy aesthetic. The label is centrall...

clear save? yes, no

clear save? yes, no from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a prompt labeled "CLEAR SAVE?" positioned prominently, indicating a confirmation action regarding the deletion of a saved state. This text is ce...

select profile or start a new game

select profile or start a new game from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The interface features a dark background with a mystical aesthetic, using a clean font for readability. At the top, "SELECT PROFILE" serves as the header, indic...

play select save, save empty

play select save, save empty from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The UI features in the picture display a simple and elegant interface for a game menu, primarily focused on save management. 1. Main Label: The word "PLAY...

clear save select delete

clear save select delete from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The UI features in the image consist of three primary labels: "Clear save," "Delete," and "Select," each of which serves specific functions. 1. Clear save:...

you can save the game and use item box at pay phones

you can save the game and use item box at pay phones from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the image features a text box located at the bottom, which informs the player about functionality within the game. The message reads:...

are you sure? unsaved data will be lost

are you sure? unsaved data will be lost from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features displayed in the image depict a confirmation dialog designed to alert the user about unsaved data. Labels and Function: 1. Title Label...

savefile selection, load game

savefile selection, load game from Phoenix Wright: Ace Attorney Trilogy UI screenshot (Korean), thumbnail - open to see full size

Phoenix Wright: Ace Attorney Trilogy

이 UI에는 여러 특징적인 요소가 있습니다. 1. 메시지 영역: 상단에는 사용자가 선택해야 할 데이터를 요청하는 메시지가 있습니다. 이는 사용자에게 다음 단계로 나...

autosave automatic save automatically

autosave automatic save automatically from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI design in the image features a centered message set against a dark, slightly blurred background, enhancing readability by contrasting with the text. 1....

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