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map selection, connect the city

map selection, connect the city from Mini Motorways UI screenshot (English), thumbnail - open to see full size

Mini Motorways

The user interface (UI) features three city options: Tokyo, London, and Mumbai, each presented in a card format. 1. Tokyo Card: Title: "Tokyo" is...

Level abgeschlossen

Level abgeschlossen from Populous: The Beginning UI screenshot (German), thumbnail - open to see full size

Populous: The Beginning

Im Bild sind zwei UILabels zu sehen, die eine wichtige Funktion im Spielkontext übernehmen. "LEVEL ABGESCHLOSSEN": Dieses Label informiert den Spieler,...

Mit einer Welt beginnen (starten)

Mit einer Welt beginnen (starten) from Populous: The Beginning UI screenshot (German), thumbnail - open to see full size

Populous: The Beginning

Die Benutzeroberfläche zeigt eine intergalaktische Szene mit einer Sonne und einem Planeten, umgeben von orbitierenden Linien. Die Hauptfunktion dieses Design...

Punkte, Schätze, Level

Punkte, Schätze, Level from Citi Mining UI screenshot (German), thumbnail - open to see full size

Citi Mining

Das Bild zeigt eine Benutzeroberfläche mit deutlichen Labels zur Anzeige wichtiger Spieldaten. 1. PUNKTE: Dieses Label zeigt die gesammelten Punkte des Sp...

select team and controller type

select team and controller type from Chicago 90 UI screenshot (English), thumbnail - open to see full size

Chicago 90

The user interface features several distinct sections. To the left, two character portraits are displayed: a "Gangster" at the top and a "Police" officer below....

Objective: find and activate the Teleporter

Objective: find and activate the Teleporter from Risk of Rain 2 UI screenshot (English), thumbnail - open to see full size

Risk of Rain 2

The user interface presents several distinct features and labels that guide the player through the game. 1. Stage Indicator: At the top left, there is a l...

player talents screen, undo talent points button, auto level up button

player talents screen, undo talent points button, auto level up button from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI displays a "Talents" menu, primarily focused on character abilities or skills. The main area features a vertical list of talent categories, including "Pi...

gameplay options are shown after creating a character

gameplay options are shown after creating a character from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface presents a structured menu titled "Options," with a specific focus on gameplay settings. At the top, the section header "Gameplay" stands out, ind...

health, experience

health, experience from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features prominent labels and a streamlined layout that convey critical character information. Character Name: "Jane Shepard" is displayed promin...

orbiting moon 41 'Experimentation' - population, fauna, conditions

orbiting moon 41 'Experimentation' - population, fauna, conditions from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The user interface in the picture presents various labels and features displayed on a screen. 1. Orbiting: This section indicates an orbiting status or ty...

area cleared, go to the next one

area cleared, go to the next one from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The interface prominently features the label "AREA CLEARED" displayed in large, bold, pixelated font at the bottom. This label conveys a significant achievement...

14th scene / 14th level (stronghold)

14th scene / 14th level (stronghold) from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The image features a vibrant and retroinspired graphic that prominently displays the text "14TH SCENE STRONGHOLD." The label "14TH SCENE" appears at the top in...

level score - kills, combo, mobility, time bonus, resulting grade

level score - kills, combo, mobility, time bonus, resulting grade from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The user interface features several important elements designed to convey performance metrics and overall progress in a clear manner. The left side lists variou...

level clear - leave area

level clear - leave area from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The user interface in the depicted scene prominently features the label "LEVEL CLEAR," designed in a bold, distressed font that conveys a sense of triumph and e...

choose level/scene, best time unknown

choose level/scene, best time unknown from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The UI in the image features several distinct elements, each serving a particular function. 1. Scene Indicator: At the top, "13th Scene" denotes the curre...

level up rewards: new citadel upgrades

level up rewards: new citadel upgrades from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface showcases a "Level Up!" announcement prominently at the top, signaling a player's progress. Below this, the current level, "Level 2," is displayed...

end the cycle, cycle rewards and experience gained

end the cycle, cycle rewards and experience gained from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface features a "Cycle Summary" section prominently at the top, providing context with a narrative line about the state of settlements. Below this, key...

stem på en kontrakt

stem på en kontrakt from Phasmophobia UI screenshot (Norwegian), thumbnail - open to see full size

Phasmophobia

Skjermbildet viser en UI med et kart som inneholder flere plasser representert med polaroidbilder, hver med beskrivende tekst under. Disse bildene er koblet sam...

rankings unlock when chief's hall reaches level 8

rankings unlock when chief's hall reaches level 8 from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features a streamlined horizontal layout that presents key player statistics clearly. 1. Light: This label likely indicates a specific resource or...

level 1 infantry barracks: queue capacity and might

level 1 infantry barracks: queue capacity and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image represents a Level 1 Infantry Barracks within a game interface. Labels and Features: 1. Header: "LEVEL 1 INFANTRY BARRACK...

Clearing an area requirements

Clearing an area requirements from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image is designed for a game interface focused on clearing land. Here’s a breakdown of its features and functions: 1. Title Bar: The header l...

axe of fracture

axe of fracture from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI presented features a card titled "Axe of Fracture," which likely represents an item or ability in a game. Here's a breakdown of the main elements: 1. ...

bakery, unlocked at level 2

bakery, unlocked at level 2 from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The UI features a simple and colorful design, primarily focused on conveying information effectively. 1. Header Section: Label: "Level up!" prom...

level up unlocks and bonuses

level up unlocks and bonuses from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The UI shows a "Level up!" notification, indicating that the user has progressed from level 1 to level 2. Here's a breakdown of its features: 1. Title Bar:...

level up

level up from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The UI in the picture prominently features the label "LEVEL UP!!" in a large, bold, and cheerful font, primarily colored in orange with a white outline. This de...

survive current level, current ammo

survive current level, current ammo from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the image is designed to convey vital game information clearly and concisely. 1. Level Display: Positioned prominently at...

select level forest temple survive once to unlock play

select level forest temple survive once to unlock play from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the picture features labels and elements that are clear and functionally oriented, enhancing the user experience in a gaming context:...

Well done! Level complete

Well done! Level complete from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The image features a prominent UI label that reads "Well done!" rendered in a playful, bold font. The color palette consists of vibrant yellows and oranges, con...

hlasovat pro zakázku vybrat level multiplayer

hlasovat pro zakázku vybrat level multiplayer from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku se nachází nápis „Hlasovat pro zakázku“. Tento text slouží jako uživatelská interakce, která pravděpodobně odkazuje na funkci hlasování v rámci nějak...

マルチ ミッション選択

マルチ ミッション選択 from Phasmophobia UI screenshot (Japanese), thumbnail - open to see full size

Phasmophobia

この画像には、ゲームのユーザーインターフェース(UI)のラベルと機能が描かれています。以下に各要素の説明をします。 1. タイトルラベル: 上部には「マルチロビー...

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x-com 2 soldier stats

x-com 2 soldier stats from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The user interface (UI) in the picture presents a detailed summary of a character named "Squaddie Lina Das," serving as an informative tool for managing a soldi...

wounded or active soldiers x-com2

wounded or active soldiers x-com2 from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the picture displays a roster of characters, likely from a tactical game, with specific labels and features designed for quick reference and functiona...

soldier promoted report, after mission report

soldier promoted report, after mission report from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the image provides a clear overview of a soldier's promotion within a game context. 1. Top Section (Header): Label: "SOLDIER PROMOTED" Th...

ranger abilities, rpg level up

ranger abilities, rpg level up from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the image presents a character's abilities and ranks within a game. Here's a breakdown of the features and their functions: Main Sections: 1. A...

mission complete report

mission complete report from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the picture displays the results of a completed mission in a tactical game, likely giving players critical feedback on their performance. Key UI...

select levels to play

select levels to play from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The user interface (UI) in the image presents a functional menu for managing game save slots, with a focus on various options related to gameplay. Here are the...

main menu of a game

main menu of a game from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The user interface (UI) in the picture showcases a simple and intuitive design, aimed at making navigation straightforward for players. UI Labels and Func...

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