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keybinds, how to control

keybinds, how to control from Murky Divers UI screenshot (English), thumbnail - open to see full size

Murky Divers

The image depicts a user interface (UI) for configuring keybindings in a game, likely designed for swimming or underwater exploration. Key Features: 1. ...

keyboard controls (jump, crouch, run, open)

keyboard controls (jump, crouch, run, open) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The user interface presents a keyboard key configuration layout for a gaming control scheme. 1. Title Bar: The "KEYBOARD KEYS" label is prominently displa...

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a prominent header, "ORBITCAM ACTIVE," indicating that a specific camera mode is currently engaged. This label is rendered in a vibr...

camera mode (freecam) - movement keys move cam

camera mode (freecam) - movement keys move cam from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...

control settings (attack, dash...)

control settings (attack, dash...) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The provided UI features several key labels and functions that are typically used in gaming controls. Each label corresponds to a specific action, enhancing gam...

control prompts: attack, special, cast, dash,...

control prompts: attack, special, cast, dash,... from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI presents a series of commands displayed in a clear, structured list. Each command is accompanied by a recognizable icon, visually representing the requir...

accessibility settings (subtitles, autofire, mono sound..)

accessibility settings (subtitles, autofire, mono sound..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a list of options related to audio and visual settings, presented in a simple and clean layout against a dark background. Each optio...

talk to doctor Chakwas prompt

talk to doctor Chakwas prompt from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features a label with the name "Doctor Chakwas," indicating the character or NPC being referred to. The text is presented in a clean, modern font, enhanc...

press M to access map

press M to access map from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI label presented in the picture features a notification that informs users about important locations marked on their map. The text clearly states: "Import...

in-game control prompts: menu, undo, reset

in-game control prompts: menu, undo, reset from A Good Snowman Is Hard To Build UI screenshot (English), thumbnail - open to see full size

A Good Snowman Is Hard To Build

The UI in the picture showcases a simple, minimalist design aligned with userfriendly functionality. The interface presents four key labels that correspond wit...

settings categories: game, display, sound, accessibility..

settings categories: game, display, sound, accessibility.. from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...

movement key bindings, strafe, move, swim, turn

movement key bindings, strafe, move, swim, turn from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The interface features a simple and clean design, primarily using a dark background with yelloworange text and buttons. This color scheme enhances readability...

bind or unbind key for "swim down" action

bind or unbind key for "swim down" action from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features two primary buttons labeled "BIND" and "UNBIND," both associated with the action of "SWIM DOWN." BIND Button: This button is...

shoot an arrow or switch ammo type

shoot an arrow or switch ammo type from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features several distinct elements designed for player interaction and information display. To the left, a circular icon represents the currently equip...

controls sensitivity and keybind menu settings

controls sensitivity and keybind menu settings from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The interface presents a controls menu with a minimalistic design set against a black background. 1. Title ("CONTROLS"): Displayed at the top in a bold, u...

game settings, skip scenes that allude to sexual violence

game settings, skip scenes that allude to sexual violence from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The UI features a menu layout designed for user settings. The top section, labeled "CONTENT," includes a toggle option marked "ON / OFF" for skipping scenes rel...

camera angle and sensitivity settings under general settings

camera angle and sensitivity settings under general settings from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a dark, textured background that enhances readability. The section is titled "CONTROL" and presents various adjustable settings related to camer...

in-game menu, gamepad controls, jump, glide, interact, open

in-game menu, gamepad controls, jump, glide, interact, open from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI presents a list of controls alongside corresponding button icons, organized for clarity. Directional Movement: "Move Left," "Move Right," "Move Up...

spiritfarer map controls - set waypoints and confirm travel

spiritfarer map controls - set waypoints and confirm travel from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI presents a map interface with several functional features, indicated by labels and buttons at the bottom. 1. Coordinates Display: The top left show...

vibrations, screenshake, game and input settings

vibrations, screenshake, game and input settings from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The user interface features a soft gradient background that enhances readability, with a central title labeled "Game" framed by ornate decorative elements. 1....

rebind controls, assign keyboard or gamepad to each character

rebind controls, assign keyboard or gamepad to each character from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a clean, elegant design with a soft gradient background, conveying a serene aesthetic. At the top, the label "Controls" is prominently displayed...

メニュー ゲーム設定 操作 音設定

メニュー ゲーム設定 操作 音設定 from のこのこキノコ UI screenshot (Japanese), thumbnail - open to see full size

のこのこキノコ

この画像はゲームのメニュー画面を示しています。主な機能とそのラベルは以下の通りです: 1. サウンド 音楽や効果音のオンオフを切り替えるボタンで、音声の設定を...

キノコがつかみにくいときは?

キノコがつかみにくいときは? from のこのこキノコ UI screenshot (Japanese), thumbnail - open to see full size

のこのこキノコ

この画像は、特定のゲームやアプリのユーザーインターフェース(UI)を示しています。以下に、主要な機能とその形について説明します。 1. タイトルセクション: ...

controls

controls from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The UI presented in the image consists of a keybinding layout for gameplay controls, featuring both labels for actions and corresponding key assignments. Here's...

in-game control hints, toggle auto aim

in-game control hints, toggle auto aim from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) labels in the image provide essential controls for gameplay. Each label indicates a specific action associated with keyboard and mouse i...

controls, swap island, move, pan, zoom

controls, swap island, move, pan, zoom from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The user interface (UI) in the picture appears to be a control scheme setup, likely for a game. Here’s a breakdown of the labels and features: Functionalit...

map controls zoom out zoom in list

map controls zoom out zoom in list from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The image displays a user interface (UI) that features several functional labels and controls, primarily positioned along the bottom of the screen. 1. Pause...

inventory controls sort discard throw away order

inventory controls sort discard throw away order from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features a series of buttons designed for user interaction, each with a distinct function. 1. Sort: This button likely enables the user to organize...

controls settings aim throw spear, jump, grab objects

controls settings aim throw spear, jump, grab objects from Out of Line UI screenshot (English), thumbnail - open to see full size

Out of Line

The UI features a clean, dark background that enhances readability. At the top, the label "CONTROLS" stands out in an orange font, emphasizing the section's foc...

weapons items selection

weapons items selection from Red Dead Redemption 2 UI screenshot (English), thumbnail - open to see full size

Red Dead Redemption 2

The image displays a user interface (UI) element commonly used in video games for item selection. UI Labels and Features: 1. Label at the Top: ...

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video and gameplay, controls menu

video and gameplay, controls menu from Phoenix Wright: Ace Attorney Trilogy UI screenshot (Korean), thumbnail - open to see full size

Phoenix Wright: Ace Attorney Trilogy

화면 해상도 설정 UI는 여러 기능을 포함하는 간단하고 직관적인 레이아웃을 가지고 있습니다. 1. 창 모드: "없음"과 "있음"의 옵션이 제공되어, 사용자가 창 모드를...

in-game controls, attack

in-game controls, attack from Valheim UI screenshot (English), thumbnail - open to see full size

Valheim

The UI labels displayed in the image serve to instruct users on the controls for a gaming interface. The labels are organized vertically, emphasizing clarity an...

camera controls

camera controls from Phasmophobia UI screenshot (English), thumbnail - open to see full size

Phasmophobia

The UI features a clean and functional design with a simple layout that prioritizes usability. 1. CAM Label: Indicates the current mode or feature being a...

in-game controls, flashlight, other tools

in-game controls, flashlight, other tools from Outer Wilds UI screenshot (English), thumbnail - open to see full size

Outer Wilds

The image features a user interface (UI) displaying various gameplay controls and actions, typically found in a video game menu. Here's a breakdown of the UI la...

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