The Ultimate Localization Reference
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in-game menu (codex, journal, squad,..)

Mass Effect 1
The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...
gameplay options are shown after creating a character

Mass Effect 1
The interface presents a structured menu titled "Options," with a specific focus on gameplay settings. At the top, the section header "Gameplay" stands out, ind...
終了、コンティニュー、設定

A Good Snowman Is Hard To Build
この画像には、いくつかのUIラベルと機能があります。 設定:バックグラウンドが青色の吹き出し内に表示されています。主にゲームやアプリの設定メニューにアクセス...
in-game control prompts: menu, undo, reset

A Good Snowman Is Hard To Build
The UI in the picture showcases a simple, minimalist design aligned with userfriendly functionality. The interface presents four key labels that correspond wit...
press Z to undo last step

A Good Snowman Is Hard To Build
The interface features a dialogue bubble containing the label "UNDO" alongside a graphical representation of the "Z" key, indicating the key used to perform the...
settings categories: game, display, sound, accessibility..

Grounded
The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...
online settings: show download code

Grounded
The UI presents a clean and minimalistic design. 1. Status Indicator: The label "ONLINE" prominently indicates the current connection status. This suggest...
bind or unbind key for "swim down" action

Grounded
The user interface features two primary buttons labeled "BIND" and "UNBIND," both associated with the action of "SWIM DOWN." BIND Button: This button is...
in-game menu quit, super-quit, respawn, options and settings

Grounded
The UI presents a structured menu labeled "MENU," positioned prominently at the top. Directly beneath this label is the timer displaying elapsed time (00:24) al...
quit to main menu? a save will be made for you

Grounded
The interface presents a confirmation dialogue with a clear and engaging design. The title "QUIT TO MAIN MENU?" stands out prominently at the top, indicating th...
shoot an arrow or switch ammo type

Grounded
The UI features several distinct elements designed for player interaction and information display. To the left, a circular icon represents the currently equip...
host is loading a save

Grounded
The UI presents a minimalistic and clean design set against a black background. The primary label, "HOST IS LOADING A SAVE," is prominently displayed in large,...
join or host a multiplayer game

Grounded
The UI features a clear title "MULTIPLAYER" at the top, indicating the context of the options below. Below this title, there are three main options arranged ver...
main menu, single player or multiplayer, credits, options

Grounded
The user interface (UI) features a clean layout with a bold, central title labeled "MAIN MENU" at the top, indicating the primary navigation area for the user....
drop key, use key (control prompts)

Lethal Company
The image displays user interface (UI) labels related to key bindings for a game or application. 1. Drop Key: The label "Drop Key" indicates the action of...
display settings, resolution, brightness settings

Lethal Company
The interface presents a "DISPLAY" section with a minimalist aesthetic, characterized by a black background and simple white text. Each label and control is des...
private server means you need to invite your friends on Steam

Lethal Company
The UI features a dark theme with red accents, establishing a bold visual style. Key elements include: 1. Server Name Input Box: A prominent text field lab...
host game, join a crew, settings, main menu

Lethal Company
The interface features a predominantly black background, creating a stark contrast with red and white text, which enhances readability. Host: This label...
would you like to leave? confirm cancel

Lethal Company
The user interface presents a dialogue box with a straightforward question: "Would you like to leave the game?" This is a prompt for user engagement, specifical...
resume game, invite more players, or quit

Lethal Company
The user interface features several interactive labels arranged vertically. Each label is accompanied by a ">" symbol, indicating that they can be selected or e...
new profit quota

Lethal Company
The user interface features a large, bold label indicating "NEW PROFIT QUOTA" prominently at the top, which likely signifies a key data point for users. Below t...
in-game pause menu is stylized as VHS controls

Hotline Miami 2
The user interface features a menu that provides essential functions for media control. At the top, there is a bold "PAUSE" label indicating the current state o...
game controls settings

Hotline Miami 2
The UI features prominent labels with bold, colorful fonts, giving a retro aesthetic that enhances visual appeal. Each label signifies a specific function: 1....
game settings, skip scenes that allude to sexual violence

Hotline Miami 2
The UI features a menu layout designed for user settings. The top section, labeled "CONTENT," includes a toggle option marked "ON / OFF" for skipping scenes rel...
Main menu

Hotline Miami 2
The UI features bold, stylized text that captures a retro, vibrant aesthetic, reflective of the game's theme. The title "HOTLINE MIAMI 2" is prominent at the to...
mine, essential buildings

Against the Storm
The UI features a rich, dark background that emphasizes the elements within the menu. At the top, the label "SETTLEMENT COMPLETE" indicates the status of the pl...
activate woodcutters' camp

Against the Storm
The user interface features several functionoriented labels and options within a resource management context. 1. Activate Button: Positioned prominently,...
hearth fuel and food consumption control, game settings

Against the Storm
The interface features a dark green background with gold and white text, giving it a classic, medieval aesthetic. It includes several labeled sections and optio...
woodcutter tree strategy, gameplay settings

Against the Storm
The user interface (UI) features a labeled list under the "Gameplay" tab, designed for adjusting various game settings. The primary function is to allow players...
in-game menu, request a feature, encyclopedia

Against the Storm
The UI features a dark background with ornate framing that suggests a fantasy theme, likely complementing the game's aesthetic. 1. Continue: This label in...
Sponsored
in-game menu, gamepad controls, jump, glide, interact, open

Spiritfarer: Farewell Edition
The UI presents a list of controls alongside corresponding button icons, organized for clarity. Directional Movement: "Move Left," "Move Right," "Move Up...
video settings, apply or go back

Spiritfarer: Farewell Edition
The interface displays a "Video" settings menu, organized clearly with labels that denote various options for video configuration: Screen Mode: This opti...
vibrations, screenshake, game and input settings

Spiritfarer: Farewell Edition
The user interface features a soft gradient background that enhances readability, with a central title labeled "Game" framed by ornate decorative elements. 1....
rebind controls, assign keyboard or gamepad to each character

Spiritfarer: Farewell Edition
The UI features a clean, elegant design with a soft gradient background, conveying a serene aesthetic. At the top, the label "Controls" is prominently displayed...
start game or load game, delete save, game progression

Spiritfarer: Farewell Edition
The interface presents a "Start Game" menu prominently at the top, styled with a decorative golden font, conveying a sense of adventure or fantasy. Below the ti...
Start a single player game or local co-op

Spiritfarer: Farewell Edition
The interface features the game's title, "Spiritfarer," prominently displayed at the top, using a stylized font that gives a whimsical and ethereal feel, enhanc...
quit to menu? progress will be saved

Hollow Knight
The UI features a dark, atmospheric background with soft, ethereal elements, enhancing the immersive experience. At the center is the primary prompt: Quit...
inventory, items menu displays game completion

Hollow Knight
The UI features several key elements, primarily focused on displaying collectable items and completion status. At the top, there are two distinct icons: a sty...
select profile or start a new game

Hollow Knight
The interface features a dark background with a mystical aesthetic, using a clean font for readability. At the top, "SELECT PROFILE" serves as the header, indic...
main menu: alternativer, credits, avslutt spillet

Phasmophobia
UI labels in the image consist of a series of torn paperlike strips, giving a rustic or informal feel to the design. The labels are written in a simple, sanss...
join privat lobby

Phasmophobia
På bildet vises en brukergrensesnitt for en multiplayerlobby. Øverst finnes overskriften "Multiplayer Lobby" i en leken typografi, som indikerer at dette er en...
klar, ikke klar, start

Phasmophobia
Bildet viser en brukergrensesnitt med flere etiketter og funksjoner. I den øverste delen er det to kort som viser statuser. Hvert kort inneholder: Bilde...
Phasmophobia lastebil

Phasmophobia
Bilde er en brukergrensesnitt med en liste av utstyr, sannsynligvis relatert til ghost hunting eller paranormal forskning. Hver rad representerer en enhet med n...
flerspiller lobby, velg kontrakt

Phasmophobia
Grensesnittet har flere klart definerte alternativer og instruksjoner. Øverst står det "Flerspiller Lobby" med en mørk bakgrunn som gir god kontrast til teksten...
ta bilde av spøkelset

Phasmophobia
Bildet viser noen etiketter med instruksjoner på en vegg. Hver etikett har en nummerert liste som gir trinnvise instruksjoner, skrevet med håndskriftlignende f...
Oppdrag, Gregory svarer personer som er alene

Phasmophobia
I bildet ser vi et brukergrensesnitt med flere etiketter og funksjoner. 1. Oppdrag 176 : Gregory Dexter Dette peker på en spesifikk oppgave, sannsynlig...
spøkelse typer

Phasmophobia
hlavní menu, výcvik, možnosti, tvůrci, ukončit hru

Phasmophobia
Na obrázku jsou zobrazeny uživatelské rozhraní (UI) prvky, které se zdají být součástí menu pro hru. Zde je popis jednotlivých položek: 1. Hra pro jednoho hr...
you have a new mail notification

Viking Rise
The UI message displayed in the picture reads "You have a new mail!" This notification serves the function of alerting the user to new incoming messages or corr...
walls

Viking Rise
The user interface (UI) in the image features several key labels and elements that are essential for gameplay and navigation. 1. Chief's Hall: This struct...