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Mages of Mystralia main menu

Mages of Mystralia main menu from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the image presents a clean and visually appealing layout for the game "Mages of Mystralia." Labels and Features: 1. Game Tit...

use of a controller is recommended

use of a controller is recommended from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The image features a simplified outline of a game controller, likely intended for gaming interface instructions. UI Labels and Features: 1. Controller...

you died, score, how long you survived

you died, score, how long you survived from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the image primarily features a game over screen with a dark background, which enhances the clarity of the text. Here’s a breakdown of...

select level forest temple survive once to unlock play

select level forest temple survive once to unlock play from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the picture features labels and elements that are clear and functionally oriented, enhancing the user experience in a gaming context:...

runes, hp, character selection

runes, hp, character selection from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the image features a dark background with colorful text, giving it a retro or pixelated aesthetic. 1. Health Points (HP) Display...

press and hold to purchase runes

press and hold to purchase runes from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The UI presents a menu for purchasing runes categorized under "Sword" and "Shield." Labels and Features: Title and Instructions: At the top, t...

pay to unlock, survive to unlock

pay to unlock, survive to unlock from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The image features a UI layout typical of a game menu, focusing on unlocking various levels or challenges. Here’s a breakdown of the labels and features: 1. ...

main menu

main menu from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The UI of "20 Minutes Till Dawn" features a bold and striking design that conveys a sense of urgency and intrigue. Key Elements and Functions: 1. Game...

game settings, camera shake, auto reload

game settings, camera shake, auto reload from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The UI presents various game settings, organized in a vertical list with clear labels to indicate different options available to the user. 1. Music Volume:...

hints 1

hints 1 from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The UI in the picture features a simple, clean layout primarily designed for user interaction with a hint system. 1. Title ("Hints"): At the top, the labe...

Well done! Level complete

Well done! Level complete from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The image features a prominent UI label that reads "Well done!" rendered in a playful, bold font. The color palette consists of vibrant yellows and oranges, con...

display settings antialiasing resolution

display settings antialiasing resolution from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The UI in the picture has a simple and colorful design, featuring a soft blue background that provides a playful and accessible appearance. 1. Resolution Dis...

controls, swap island, move, pan, zoom

controls, swap island, move, pan, zoom from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The user interface (UI) in the picture appears to be a control scheme setup, likely for a game. Here’s a breakdown of the labels and features: Functionalit...

snakebird main menu start exit credits options

snakebird main menu start exit credits options from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The UI in the image features a colorful and playful design, aligning with the game’s whimsical theme. The main title, "Snakebird COMPLETE," is prominently displ...

ready not ready ready up, game lobby

ready not ready ready up, game lobby from Helldivers 2 UI screenshot (English), thumbnail - open to see full size

Helldivers 2

The user interface (UI) in the image presents a character selection screen, likely for a squadbased game. Here’s a breakdown of the labels and features: 1. ...

you can save the game and use item box at pay phones

you can save the game and use item box at pay phones from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the image features a text box located at the bottom, which informs the player about functionality within the game. The message reads:...

main menu brawl fighting vs versus game story

main menu brawl fighting vs versus game story from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI in the image presents a menu for a game, featuring several options. Here's a breakdown of the labels and functionalities: 1. New Game: Initiates a b...

real yakuza use gamepad

real yakuza use gamepad from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The image features a stylized background with dark, textured elements, likely intended to evoke a sense of intensity or energy associated with gaming. 1. Ma...

dancing minigame voltage combo

dancing minigame voltage combo from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features a prominently displayed "Voltage" label, rendered in a bold, futuristic font that emphasizes its importance. The label is stylized with a glowin...

dance minigame results

dance minigame results from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the picture is designed for displaying results from a rhythm game. Here’s a breakdown of its features and layout: 1. Title Header...

in-game pause menu

in-game pause menu from Red Dead Redemption 2 UI screenshot (English), thumbnail - open to see full size

Red Dead Redemption 2

The user interface (UI) in the picture features a vertical list of labels that serve various functions within a game. 1. MAP: This label likely provides a...

číslo případu odpovídá všem

číslo případu odpovídá všem from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku vidíme uživatelské rozhraní, které se pravděpodobně používá pro organizaci nebo správu případů. Hlavní elementy zahrnují: 1. Název případu: V ho...

druhy duchů v češtině, dvojčata démon mimik

druhy duchů v češtině, dvojčata démon mimik from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je uživatelské rozhraní, které obsahuje seznam duchů a jejich kategorií. V horní části je vyznačený termín „Spirit“ v oválném rámečku, což naznačuje,...

duch stopa v soli ostatky tohle se pohnulo

duch stopa v soli ostatky tohle se pohnulo from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku vidíme uživatelské rozhraní, které se zaměřuje na interakci s indiciemi nebo poznámkami. Hlavní prvky zahrnují: 1. Poznámkové lístky: Používají...

celkový čas útoku ghost attack statistiky

celkový čas útoku ghost attack statistiky from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je uživatelské rozhraní (UI), které zobrazuje různé statistiky a informace o herním výkonu. UI se skládá z rukopisného písma na žlutém papíru s vodor...

celková aktivita ducha za sekundu

celková aktivita ducha za sekundu from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je graf, který zobrazuje celkovou aktivitu. V horní části je nápis "CELKOVÁ AKTIVITA", což označuje účel grafu, tedy sledování úrovně aktivity v čase...

ghost types in Korean

ghost types in Korean from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

주어진 그림에서는 여러 UI 레이블과 그 기능이 나열되어 있습니다. 각 레이블은 특정한 기능이나 요소를 나타내며, 사용자가 선택할 수 있는 다양한 옵션들을 제공합니다....

quests, sanity, ghost activity

quests, sanity, ghost activity from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

이 사진은 특정 목표를 제시하는 UI(사용자 인터페이스) 레이블을 포함하고 있습니다. 각 항목은 번호와 함께 구분되어 있으며, 사용자가 달성해야 할 목표를 명확히 전달...

ghost present evidence, horror

ghost present evidence, horror from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

UI에 나타난 라벨과 기능을 살펴보면, 목록 형태로 구성되어 있어 각각의 항목을 체크할 수 있는 체크박스가 있습니다. 이 디자인은 사용자가 선택지를 쉽게 확인하고 선택...

ghost, horror game tasks, refreshes at

ghost, horror game tasks, refreshes at from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

화면에는 여러 UI 라벨과 기능이 나열되어 있습니다. 각 항목은 주로 게임이나 작업의 미션을 나타내며, 다음과 같은 특성이 있습니다: 1. 일일 임무 상단에 위치하...

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ミッション結果 ゆうれい ゴースト 幽霊 干渉

ミッション結果 ゆうれい ゴースト 幽霊 干渉 from Phasmophobia UI screenshot (Japanese), thumbnail - open to see full size

Phasmophobia

この画像には、いくつかの UI ラベルと機能が表示されています。主な機能は、さまざまなアクティビティや現象の統計を示しており、以下のようなラベルがあります。 1. ...

装備 そうび 幽霊 ホラーゲーム

装備 そうび 幽霊 ホラーゲーム from Phasmophobia UI screenshot (Japanese), thumbnail - open to see full size

Phasmophobia

この画像には、UIラベルと機能が一覧表示されています。主な要素は以下の通りです。 1. タイトル: 「トラック」とあり、これはおそらく装置や道具のリストを示してい...

point and click adventure menu toolbar

point and click adventure menu toolbar from Simon the Sorcerer UI screenshot (English), thumbnail - open to see full size

Simon the Sorcerer

The UI in the image consists of a series of labels that indicate various interactive functions for a game or application. Each label performs a specific action...

in-game pause menu

in-game pause menu from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The image presents a pause menu typically found in video games, characterized by a clean, minimalistic design. The UI features a prominent header labeled "PAUSE...

main menu racegame

main menu racegame from art of rally UI screenshot (English), thumbnail - open to see full size

art of rally

The UI presents a clean, minimalist design with a soft gradient background that transitions from a pale yellow to offwhite, contributing to a calming aesthetic...

achievement, unbreakable

achievement, unbreakable from Into the Breach UI screenshot (English), thumbnail - open to see full size

Into the Breach

The UI in the picture features a notification panel with a sleek, minimalistic design predominantly featuring a dark background that enhances readability. 1....

settings screen

settings screen from Into the Breach UI screenshot (English), thumbnail - open to see full size

Into the Breach

The UI shown in the picture is a settings menu for a game, organized into several sections with clear, functional labels for user interaction. Here's a breakdow...

video and gameplay, controls menu

video and gameplay, controls menu from Phoenix Wright: Ace Attorney Trilogy UI screenshot (Korean), thumbnail - open to see full size

Phoenix Wright: Ace Attorney Trilogy

화면 해상도 설정 UI는 여러 기능을 포함하는 간단하고 직관적인 레이아웃을 가지고 있습니다. 1. 창 모드: "없음"과 "있음"의 옵션이 제공되어, 사용자가 창 모드를...

main menu

main menu from Left 4 Dead 2 UI screenshot (Czech), thumbnail - open to see full size

Left 4 Dead 2

Tento uživatelský rozhraní obsahuje několik prvků zaměřených na interakci uživatele s hrou. 1. HRÁT KAMPANĚ: Hlavní možnost, jejímž účelem je zahájit koop...

Game Settings, gameplay settings

Game Settings, gameplay settings from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The UI in the picture presents a settings menu with various options for audio and visual configurations, styled in a retro aesthetic. UI Labels and Featur...

select levels to play

select levels to play from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The user interface (UI) in the image presents a functional menu for managing game save slots, with a focus on various options related to gameplay. Here are the...

main menu of a game

main menu of a game from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The user interface (UI) in the picture showcases a simple and intuitive design, aimed at making navigation straightforward for players. UI Labels and Func...

in-game controls, attack

in-game controls, attack from Valheim UI screenshot (English), thumbnail - open to see full size

Valheim

The UI labels displayed in the image serve to instruct users on the controls for a gaming interface. The labels are organized vertically, emphasizing clarity an...

game over, you were slain

game over, you were slain from Terraria UI screenshot (English), thumbnail - open to see full size

Terraria

In the image, the user interface (UI) features prominently display important gameplay information following a character's death in the game "Terraria." 1. It...

attack, deal damage, dmg, card

attack, deal damage, dmg, card from Slay the Spire UI screenshot (English), thumbnail - open to see full size

Slay the Spire

The image displays a card game interface with specific UI labels and features. 1. Card Background: Each card has a vibrant, illustrated background, with t...

End turn

End turn from Slay the Spire UI screenshot (English), thumbnail - open to see full size

Slay the Spire

The UI features several labels and icons, each serving a distinct function within the game: 1. End Turn Button: This prominently displayed button is labele...

camera controls

camera controls from Phasmophobia UI screenshot (English), thumbnail - open to see full size

Phasmophobia

The UI features a clean and functional design with a simple layout that prioritizes usability. 1. CAM Label: Indicates the current mode or feature being a...

in-game controls, flashlight, other tools

in-game controls, flashlight, other tools from Outer Wilds UI screenshot (English), thumbnail - open to see full size

Outer Wilds

The image features a user interface (UI) displaying various gameplay controls and actions, typically found in a video game menu. Here's a breakdown of the UI la...

distance travelled

distance travelled from The Flame in the Flood UI screenshot (English), thumbnail - open to see full size

The Flame in the Flood

The UI presents several key elements that convey important information about the user's journey and current status. 1. Distance Traveled: The label "Travel...

Time, Moves, Pause

Time, Moves, Pause from Cogs UI screenshot (English), thumbnail - open to see full size

Cogs

The UI in the picture features a steampunkstyle design, emphasizing a vintage aesthetic with wooden panels and brass accents. 1. Time Display: La...

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