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セーブデータリセット

Inscryption
この画像には、保存データをリセットするためのUIラベルがあります。「セーブデータをリセット」というテキストは、ユーザーに特定のアクションを促す重要な機能を示してい...
日本語でリセット

Inscryption
画面にはいくつかのUIラベルと機能があります。左側には「◀」という矢印があり、これを使って前のステップに戻ることができる印象を与えます。中央には選択された言語「日...
ウィンドウ非フォーカス時にBGMをポーズ

Inscryption
この画像には、音量や音楽設定を調整するためのユーザーインターフェースがあります。各セクションには、次のようなラベルがあります。 1. 主音量: 音の全体的なレベ...
sound settings, pause sounds when window not focused

Inscryption
The user interface features a simple layout primarily focused on audio settings. Each section is clearly labeled for clarity and functionality. 1. Volume Co...
reset save data

Inscryption
The UI features a prominent button labeled "RESET SAVE DATA." This button serves a critical function, allowing users to erase previously saved game information....
reset game with English (restart game in selected language)

Inscryption
The UI features a minimalistic design with clear labels and simple functionality. 1. Language Selection Area: The top section shows "AZ," likely indicatin...
last saved: 22 seconds ago

Inscryption
The user interface features a dark, pixelated design, emphasizing a retro aesthetic. 1. Last Saved Indicator: Positioned at the top, it shows the time sin...
apply video settings (quality, resolution, brightness, noise effect)

Inscryption
The user interface features a variety of settings related to visual preferences and performance adjustments for a game or application. 1. Resolution: This...
launcher (select game, options, exit)

Mass Effect Legendary Edition
The interface presents several key features and labels, structured predominantly to facilitate user navigation through the game options. At the center, the pr...
in-game menu (codex, journal, squad,..)

Mass Effect 1
The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...
in-game control prompts: menu, undo, reset

A Good Snowman Is Hard To Build
The UI in the picture showcases a simple, minimalist design aligned with userfriendly functionality. The interface presents four key labels that correspond wit...
apply or discard settings changes or reset to factory default

Grounded
The UI features a set of buttons that perform distinct functions related to managing changes. The labels are presented in a bold, legible font against a muted c...
settings categories: game, display, sound, accessibility..

Grounded
The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...
language settings for spoken language and interface language

Grounded
The user interface (UI) presents three key settings related to language and player distance, each clearly labeled for easy navigation. 1. Interface Language...
autosave settings: number of saves and save interval

Grounded
The UI features a clean and minimalist design with a dark background and contrasting golden text, enhancing readability. 1. Header Section: "AUTOSAVES" s...
survival settings: show tutorial, show quests, show hotpouch

Grounded
The user interface presents a section titled "SURVIVAL," indicating a categorization of features related to gameplay assistance. 1. Show Tutorials: This l...
online settings: show download code

Grounded
The UI presents a clean and minimalistic design. 1. Status Indicator: The label "ONLINE" prominently indicates the current connection status. This suggest...
display settings: motion blur, field of view, render scale..

Grounded
The interface features various controls for graphical settings, each accompanied by a clear label indicating its function: 1. Frame Rate Limit: A numeric i...
volume settings: master, music, ui, narration, ambience and more

Grounded
The interface consists of various volume control sliders, each labeled for different audio categories. 1. Labels: Each category is clearly labeled in a li...
"read to me" function settings and subtitles settings

Grounded
The user interface presents a clear layout with labels categorized under "READ TO ME" and "SUBTITLES." 1. Read to Me: This section allows users to enable a...
reticle options

Grounded
The UI features a section labeled "RETICLE," which appears prominently at the top. Within this section, two adjustable sliders are provided for user interaction...
chat text to speech options

Grounded
The UI features a "CHAT" section with three distinct settings. Each setting has a label that describes its function clearly, promoting user understanding. 1. ...
in-game menu quit, super-quit, respawn, options and settings

Grounded
The UI presents a structured menu labeled "MENU," positioned prominently at the top. Directly beneath this label is the timer displaying elapsed time (00:24) al...
craft berry leather, it requires, it can be used in, needs workbench

Grounded
The UI presents a focused view on crafting and item management. The primary section highlights "Berry Leather," indicating its status as unanalyzed, accompanied...
selected mutation loadout is activated

Grounded
The user interface features a labeled section for “MUTATION LOADOUTS,” with options from A to D clearly indicated at the top. The highlighted letter “A” signifi...
host is loading a save

Grounded
The UI presents a minimalistic and clean design set against a black background. The primary label, "HOST IS LOADING A SAVE," is prominently displayed in large,...
go back or refresh list

Grounded
The user interface features three distinct buttons with specific functions. 1. Esc: This button serves as a shortcut for escaping or closing the current v...
search games hosted by friends

Grounded
The interface features a dark background with a structured layout. At the top, "GAMES HOSTED BY FRIENDS" prominently indicates the section's purpose, supplement...
drop key, use key (control prompts)

Lethal Company
The image displays user interface (UI) labels related to key bindings for a game or application. 1. Drop Key: The label "Drop Key" indicates the action of...
sound settings, input can be voice activated

Lethal Company
The UI features a clean and minimalistic design, predominantly using monochromatic tones. 1. Current Input Device Label: Displayed prominently at the top,...
Sponsored
controls sensitivity and keybind menu settings

Lethal Company
The interface presents a controls menu with a minimalistic design set against a black background. 1. Title ("CONTROLS"): Displayed at the top in a bold, u...
settings - confirm changes or reset all to default

Lethal Company
The user interface features three main labels: "Confirm changes," "Back," and "Reset all to default." 1. Confirm changes: This label typically functions a...
display settings, resolution, brightness settings

Lethal Company
The interface presents a "DISPLAY" section with a minimalist aesthetic, characterized by a black background and simple white text. Each label and control is des...
join a multiplayer game, server lobby

Lethal Company
The interface features a dark background with red accents, enhancing visual contrast and readability. 1. Header Label: The word "Servers" prominently appe...
private server means you need to invite your friends on Steam

Lethal Company
The UI features a dark theme with red accents, establishing a bold visual style. Key elements include: 1. Server Name Input Box: A prominent text field lab...
resume game, invite more players, or quit

Lethal Company
The user interface features several interactive labels arranged vertically. Each label is accompanied by a ">" symbol, indicating that they can be selected or e...
new profit quota

Lethal Company
The user interface features a large, bold label indicating "NEW PROFIT QUOTA" prominently at the top, which likely signifies a key data point for users. Below t...
in-game pause menu is stylized as VHS controls

Hotline Miami 2
The user interface features a menu that provides essential functions for media control. At the top, there is a bold "PAUSE" label indicating the current state o...
hold right mouse button (rmb) to skip cutscene

Hotline Miami 2
The user interface features a clear, prominent label at the top reading "HOLD [RMB] TO SKIP," indicating the required action for the player. The use of uppercas...
Act Four - Falling

Hotline Miami 2
The user interface (UI) in the image includes distinct labels and features that guide the user through an engaging experience. 1. Act Four Label: Position...
choose level/scene, best time unknown

Hotline Miami 2
The UI in the image features several distinct elements, each serving a particular function. 1. Scene Indicator: At the top, "13th Scene" denotes the curre...
music volume, sfx volume

Hotline Miami 2
The user interface features two main volume controls labeled "MUSIC VOLUME" and "SFX VOLUME." Each label utilizes a bold, stylized typeface that draws attention...
video settings, apply changes

Hotline Miami 2
The UI features a vibrant, retroinspired design with a bold color scheme. The labels and options are presented clearly, each serving a specific function: 1. ...
game controls settings

Hotline Miami 2
The UI features prominent labels with bold, colorful fonts, giving a retro aesthetic that enhances visual appeal. Each label signifies a specific function: 1....
game settings, skip scenes that allude to sexual violence

Hotline Miami 2
The UI features a menu layout designed for user settings. The top section, labeled "CONTENT," includes a toggle option marked "ON / OFF" for skipping scenes rel...
goods produced in crude workstation

Against the Storm
The UI presented features several key components designed for interaction and information clarity. 1. Orders Section: Located at the top, this area tracks...
choose a cornerstone

Against the Storm
The user interface features a centered dialog titled "CHOOSE A CORNERSTONE." At the top, there's a prominent label highlighting "The Queen's Envoy," accompanied...
foragers' camp's recipes

Against the Storm
The interface features are structured for clarity and usability, focusing on resource management and production output. 1. Title Bar: At the top, "Small F...
pick stonecutters' camp blueprint

Against the Storm
The UI presents several key elements necessary for navigation and interaction. At the top, there are numerical indicators that likely represent resources or sta...
alert: choose a blueprint

Against the Storm
The UI includes several key elements designed for user interaction and guidance: 1. Alerts Section: The label "ALERTS" indicates an area for notifications...