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accessibility settings, arachnophobia mode

Lethal Company
The UI features a stark black background, which enhances readability and focuses attention on the text. The main label "ACCESSIBILITY" is prominently displayed...
reset game with English (restart game in selected language)

Inscryption
The UI features a minimalistic design with clear labels and simple functionality. 1. Language Selection Area: The top section shows "AZ," likely indicatin...
get tools from the wall before starting the game

Panicore
The user interface (UI) in the image features a series of rectangular indicators, likely representing tool slots or inventory spaces. The first slot is highligh...
a tiny army of soldiers

TOEM
The "Community Card" UI features a clean, minimalist design primarily in black and white, with playful graphic elements. Main Sections and Features: 1. ...
crafting in The Last Stand: Aftermath

The Last Stand: Aftermath
The user interface in the image is designed for a crafting system within a video game. Here's a detailed breakdown of its labels and features: Left Panel ...
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Latest Images
driver, iron, wedge

Cursed to Golf
The UI in the image displays a selection of golf club types, designed for a gaming interface. Each club type is represented by a label and an icon, giving the u...
gameplay settings 1

Cursed to Golf
The UI features a clean, darkthemed layout with bright, clear labels for easy readability. Here’s a breakdown of the components: 1. Header Sections: At th...
esc to skip

Cursed to Golf
The UI features a simple text label positioned against a dark background, enhancing readability. The prominent label reads "Esc to Skip," indicating functionali...
disable hole openings

Cursed to Golf
The UI element in the image consists of a label and an associated button. The function of this feature is to toggle or disable "hole openings," likely referring...
cursed to golf course

Cursed to Golf
The user interface (UI) in the picture features several key elements that enhance user interaction and navigation: 1. Main Title "CURSED TO GOLF": This p...
confirm power

Cursed to Golf
The UI elements in the picture showcase a vibrant and engaging interface typical of a video game environment. Here's a breakdown of the features and their funct...
choose a pin

Cursed to Golf
The UI in the image presents a selection screen for choosing a Pin, likely within a game context. Here are the key elements and their functions: 1. Main Titl...
change clubs

Cursed to Golf
The UI in the image features a tutorial prompt that guides users through a specific action in the game. 1. Title Bar: The word "Tutorial" is displayed pro...
can you survive?

Cursed to Golf
The image features a gaming interface designed with a vibrant, playful aesthetic. Key UI elements include: 1. Main Text: "CAN YOU SURVIVE?" This prominen...
birdie eye

Cursed to Golf
The image features a user interface (UI) that provides controls for a game or application component labeled "Birdie Eye." Here are the key elements: 1. Tabs...
birdie eye view tutorial

Cursed to Golf
The user interface (UI) in the image features various interactive elements designed to guide the player through the game. 1. Tutorial Label: This is presen...
audio settings

Cursed to Golf
The UI layout in the image is designed for an audio settings menu, likely for a video game. Here’s a breakdown of its features and functions: 1. Tabs:...
activate birdie eye

Cursed to Golf
The UI features a tutorial display, indicated by a prominent label at the top that reads "Tutorial." This label has a slightly rounded, bannerlike design, enha...
ace cards

Cursed to Golf
The UI in the image appears to be a control layout for a game, categorized under "Birdie Eye" and "Ace Cards" sections. 1. Birdie Eye: This is likely the...
ace card examples

Cursed to Golf
The image features a user interface (UI) layout designed for a gaming context, likely involving a golf or arcadestyle game. Here’s a breakdown of the UI labels...
3 par remaining reward

Cursed to Golf
The user interface (UI) in the image consists of several key elements that contribute to gameplay functionality and visual clarity. 1. Hole and Par Display...
dodge roll tutorial

Islets
In the image, the user interface (UI) features a prominent label that indicates a control instruction for the player. Here's a breakdown of the elements: 1. ...
graphics options

Islets
The user interface (UI) in the provided image presents various graphics options for a game, labeled clearly for easy navigation and usability. 1. Header:...
general statistics

Islets
The UI displayed in the image focuses on the character's general stats and game progress. Here’s a detailed description of the labels and features: 1. Header...
hold attack to skip

Islets
In the picture, the user interface (UI) features a prominent message at the bottom: "Hold ATTACK to skip." This label indicates a specific action the player can...
abilities

Islets
The user interface (UI) in the picture is designed for a gaming application, specifically focusing on the abilities of a character. Here are the key features an...
to shoot arrows

Islets
The UI in the picture features a speech bubble that provides instructions to the player. The main function is to guide the player on how to shoot arrows in the...
select difficulty

Islets
The user interface (UI) in the image features several key elements designed for selecting game settings and navigating the menu. 1. Title: At the top, the...
double jump

Islets
The UI in the picture features a clean and informative layout designed for user interaction. 1. Main Title ("DOUBLE JUMP"): Function: This promin...
hero factory

Bulanci
The UI in the "Hero Factory" scene features a playful and cartoonish aesthetic, aligning with its fun theme. 1. Title and Name Input: At the top, "Hero Fa...
graphics and sound options

Bulanci
The image presents a user interface section for adjusting graphics and audio settings, organized into two main categories: Graphics and Audio. Graphics Sec...
capture the flag

Bulanci
The UI in the image is designed for configuring a game, specifically "Capture the Flag." Here’s an overview of its features and labels, focusing on their functi...
game settings

Bulanci
The user interface (UI) displayed in the picture primarily focuses on game settings, specifically for language selection and user interface style. Here’s a brea...
deathmatch

Bulanci
The user interface (UI) in the provided image features a game configuration screen designed for setting up a multiplayer game. Here’s a breakdown of the element...
controls for up to 4 players

Bulanci
The user interface (UI) features a clean layout for configuring keyboard controls for up to four players. Layout and Features: 1. Player Sections: Ea...
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achievements

Bulanci
The image showcases a user interface (UI) dedicated to displaying achievements for a gaming application. Here’s a breakdown of its labels and features, emphasiz...
ovládání pro 4 hráče

Bulanci
Obrázek zobrazuje uživatelské rozhraní, které se zaměřuje na přiřazení kláves pro čtyři hráče. Každý hráč má svůj vlastní sloupec, kde je uvedeno, jaké klávesy...
nastavení videa a zvuku

Bulanci
V uživatelském rozhraní jsou zřetelné dvě hlavní sekce: Grafika a Zvuk. Grafika Rozlišení: Nastavení rozlišení obrazovky, aktuálně zobrazeno...
nastavení hry

Bulanci
Na uživatelském rozhraní jsou následující prvky: 1. Hra: Titulek označující sekci, pravděpodobně zaměřenou na herní nastavení. 2. Jazyk: Tento prvek s...
hlavní menu

Bulanci
Na obrázku vidíme uživatelské rozhraní se seznamem funkcí hry. Hlavní prvky jsou: 1. NOVÁ HRA Tlačítko pro zahájení nové hry, vyznačuje se modrou barvou...
deathmatch

Bulanci
Na obrázku vidíme uživatelské rozhraní pro hru s názvem "Deathmatch". Hlavní prvky a funkce zahrnují: 1. Název hry (Deathmatch): Ten je umístěn v horní čás...
capture the flag

Bulanci
Na obrázku je uživatelské rozhraní nastavení hry, které se skládá z několika důležitých komponentů a prvků. 1. Nadpis: V horní části je napsáno "Nastavení...
zjednodušené přihlašování

Bulanci
The interface features a prominent blue icon labeled "STEAM," indicating its central role. Below this, a series of explanatory texts inform users about the remo...
výběr jazyka

Bulanci
The user interface features a selection of language options, displayed alongside their corresponding flags. Each language is presented in bold, legible text tha...
děkujeme za podporu v předběžném přístupu

Bulanci
The image features a dialog box with a sleek design, primarily in dark tones for the background, which helps the text stand out. The upper left corner includes...
volume settings

Children of Morta
Music Volume: Slider for adjusting the background music level. SFX Volume: Slider for adjusting sound effects volume. Narrator Volume: Slider...
upgrade heaven strike

Children of Morta
Title: "Upgrade Heaven’s Strike to level 1" Info Prompt: Indicates a question regarding the upgrade. Cost Indicator: States “Costs 1 skill poi...
uncle ben, enhance equipment

Children of Morta
Main Text: Provides information about Uncle Ben's ability to upgrade and enhance the Bergsons' equipment. Button: "Accept" prompts the user to con...
UI options

Children of Morta
Subtitles: Option to enable or disable text captions for dialogue. Larger UI: Adjusts the size of the user interface elements for readability. L...
the bergsons have fallen, mission failed

Children of Morta
Run Duration: Displays total time spent in the run. Enemies Killed: Shows the number of enemies defeated. Morv Gathered: Indicates the amount...
spend skill points tutorial

Children of Morta
Skill Tree: Title indicating the interface section for skill management. Spend Skill Points: Instructions on how to use skill points to acquire new...
special ability tutorial

Children of Morta
Title: "Special Ability" indicates the purpose is to inform about a unique skill. Description: Explains John’s ability to block attacks with a shiel...
skilltree

Children of Morta
Title: "Skill Tree" Indicates the section of the UI related to character abilities. Description: "Gain a Skill Point when you gain enough XP." E...
skillpoint tutorial

Children of Morta
Skill Point Header: Indicates the feature being discussed (Skill Point). Description Text: Explains how to earn Skill Points and their purpose (gain...
shop keep

Children of Morta
Wand of Protection: Displays the item name, type ("Divine Relic"), and a description indicating it will negate the next two hits. Black Despair: Sim...