The Ultimate Localization Reference
Share practical examples of software localization with other translators
ContributeTrending Now
accessibility settings, arachnophobia mode

Lethal Company
The UI features a stark black background, which enhances readability and focuses attention on the text. The main label "ACCESSIBILITY" is prominently displayed...
reset game with English (restart game in selected language)

Inscryption
The UI features a minimalistic design with clear labels and simple functionality. 1. Language Selection Area: The top section shows "AZ," likely indicatin...
get tools from the wall before starting the game

Panicore
The user interface (UI) in the image features a series of rectangular indicators, likely representing tool slots or inventory spaces. The first slot is highligh...
a tiny army of soldiers

TOEM
The "Community Card" UI features a clean, minimalist design primarily in black and white, with playful graphic elements. Main Sections and Features: 1. ...
crafting in The Last Stand: Aftermath

The Last Stand: Aftermath
The user interface in the image is designed for a crafting system within a video game. Here's a detailed breakdown of its labels and features: Left Panel ...
Sponsored
Latest Images
purchase items at armory

The Last Stand: Aftermath
The UI in the picture features a backpack inventory system, allowing players to manage their items efficiently. Here’s a breakdown of its components: 1. Back...
inventory

The Last Stand: Aftermath
The UI you're looking at appears to be part of a game's inventory system. Here’s a breakdown of the labels and features based on functionality: 1. Header Lab...
hold f to start the car

The Last Stand: Aftermath
In the picture, the user interface (UI) presents several essential labels and features that guide player interactions within the game environment. 1. Main Ac...
Hector's armory

The Last Stand: Aftermath
The UI in the image presents a dialogue interface that seems to be part of a game. Here's a detailed description focusing on functionality and form: 1. Chara...
gameplay settings

The Last Stand: Aftermath
The user interface (UI) in the image is designed for configuring settings in the game "The Last Stand: Aftermath." Here are the key elements and their functions...
gamepad controls

The Last Stand: Aftermath
The UI from "The Last Stand: Aftermath" presents a controller settings menu, emphasizing the relationship between button functions and gameplay. Key Featu...
car does not need repairing

The Last Stand: Aftermath
In the UI of the image, the key features include: 1. Text Notification: There’s a label at the top left reading "Car does not need repairing." This serves...
body upgrades

The Last Stand: Aftermath
The UI presented in the image features a structured layout focused on "Body Upgrades" within the "Knowledge" section of a game. Key Features: 1. Body U...
audio settings

The Last Stand: Aftermath
The interface shown is part of the audio settings menu for the game "The Last Stand: Aftermath." Here's a breakdown of its features and labels: 1. Title:...
antiviral acquired

The Last Stand: Aftermath
The user interface (UI) in the picture presents several key features and labels, primarily focused on functionality within a gaming context. 1. Main Title: "...
a new beginning

The Last Stand: Aftermath
The image features a user interface (UI) text box overlaying a game scene, presenting essential information to the player. UI Labels and Features 1. Tit...
accessibility settings

The Last Stand: Aftermath
The user interface (UI) in the image focuses on accessibility settings for the game "The Last Stand Aftermath." Below are the descriptions of the labels and fea...
every issue of London Crime Statistics adds to your melee and unarmed damage

Fallout London
The image presents a user interface (UI) related to a gaming context, likely featuring a progress tracking system. 1. Level Indicator: At the top, there's...
hero skills, artifacts, etc.

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image resembles a character management window for a strategy or roleplaying game. Here's a breakdown of its features and labels:...
welcome to tutorial

Heroes of Might and Magic 3: Complete
The interface in the image showcases the tutorial screen for "Heroes of Might and Magic III." Here’s a breakdown of its key features: 1. Central Tutorial Mes...
resources

Heroes of Might and Magic 3: Complete
The interface shown in the picture reflects a classic realtime strategy game, likely from the "Heroes of Might and Magic" series. Here’s a breakdown of the key...
one or more heroes may still move

Heroes of Might and Magic 3: Complete
In the image, the user interface (UI) features and labels are primarily designed for gameplay in a strategy game, likely a turnbased format. Here's a breakdown...
are you sure you want to quit

Heroes of Might and Magic 3: Complete
The image depicts a user interface (UI) from a strategy game, featuring several functional elements and components. Dialog Box: Text Area: The promin...
advanced wisdom

Heroes of Might and Magic 3: Complete
The user interface (UI) shown in the image represents a levelup screen typical of strategy RPG games, particularly from titles like "Heroes of Might and Magic....
basic earth magic

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image appears to be from a turnbased strategy game, likely part of the Heroes of Might and Magic series. Here's a breakdown of i...
recruit maximum griffins

Heroes of Might and Magic 3: Complete
The user interface in the image is focused on the "Recruit Griffins" function in a strategy game, likely a turnbased strategy game featuring resource managemen...
system options

Heroes of Might and Magic 3: Complete
The user interface in the given image features a "System Options" menu, primarily designed for adjusting gameplay settings in a strategy game. Here's a breakdow...
say yes you should win this easily

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image showcases a combination of features commonly found in roleplaying strategy games. Main Features 1. Dialogue Box:...
grass (digging ok)

Heroes of Might and Magic 3: Complete
In the image, the user interface (UI) features a rich, detailed layout typical of strategy games, specifically from the "Heroes of Might and Magic" series. ...
your forces suffer a bitter defeat and luna abandons your cause

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image depicts the aftermath of a battle in a strategy game. Here’s a breakdown of the key labels and features: 1. Character Na...
fort units

Heroes of Might and Magic 3: Complete
The image depicts a user interface (UI) for a strategy game, specifically related to a fortress or fort where players can manage various units. Here’s a breakdo...
that spell will affect no one

Heroes of Might and Magic 3: Complete
In the UI of the image, we can see several key labels and features that play a crucial role in gameplay: 1. Spell Notification Box: The central feature is...
a glorious victory

Heroes of Might and Magic 3: Complete
The user interface (UI) of the displayed picture includes several key features and labels focused on the outcome of a battle between two factions. 1. Victor...
build altair of air

Heroes of Might and Magic 3: Complete
In the provided image, the user interface is designed for a strategy game, likely involving resource management and building structures. Here are the key labels...
cannot build altair of air

Heroes of Might and Magic 3: Complete
The image depicts a user interface (UI) for a game management screen, likely from a strategy game. Here’s a breakdown of the key features and labels focusing on...
Sponsored
recruit pixies

Heroes of Might and Magic 3: Complete
The user interface (UI) in the picture primarily focuses on recruiting creatures, specifically Pixies. Here’s a breakdown of the labels and features: 1. Titl...
random map setup

Heroes of Might and Magic 3: Complete
The image displays a "Random Map Setup" interface, likely from a strategy or simulation game. Here's a breakdown of its UI labels and features: Layout and...
scenario advanced options

Heroes of Might and Magic 3: Complete
The interface appears to be part of a strategy game, likely involving player configuration and game setup for a mapbased scenario. Here’s a breakdown of its fe...
select a scenario to play

Heroes of Might and Magic 3: Complete
The user interface (UI) displayed in the image is designed for selecting scenarios in a strategy game. Here’s a breakdown of its features and labels: Main...
arrogance scenario

Heroes of Might and Magic 3: Complete
The user interface (UI) in the "Heroes of Might and Magic III: Complete" screen displays several functional elements that guide players through scenario selecti...
leaderboards

Heroes of Might and Magic 3: Complete
The UI in the picture showcases a leaderboard for a game, organized in a clear and structured layout. Key Features: 1. Columns: Rank: Display...
main menu

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image features a classic game menu for "Heroes of Might and Magic III: Complete." Here’s a breakdown of the labels and their func...
video options

Might and Magic 8: Day of the Destroyer
The UI in the picture from "Might and Magic VIII: Day of the Destroyer" features several key elements for user interaction focused on adjusting visual settings....
torchlight spell details

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the picture appears to be from a fantasythemed game, likely related to magic or spells. Here’s a breakdown of the labels and feature...
characters stats

Might and Magic 8: Day of the Destroyer
The UI in the picture presents a character profile from a roleplaying game, showcasing various stats and features relevant to gameplay: 1. Character Name an...
sell, identify, or repair weapons at the blacksmith's

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image appears to be from a fantasy game, likely involving inventory management and character interactions. Here’s a breakdown of...
set up a quickspell button, then cast with S

Might and Magic 8: Day of the Destroyer
The UI in the image presents a spell selection menu from a fantasythemed application, likely a game. Here’s a breakdown of its key features: 1. Main Display...
options (settings menu)

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the picture showcases the settings menu for the game "Might and Magic VIII: Day of the Destroyer." UI Labels and Features: 1....
starting new game, creating a knight character

Might and Magic 8: Day of the Destroyer
The UI for the character creation in "Might & Magic VIII" features a structured layout that balances form and function. Main Sections: 1. Title Bar:...
load game

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image from "Might and Magic VIII: Day of the Destroyer" exhibits a straightforward layout designed for loading game saves. ...
learn a skill at the blacksmith's

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the picture presents various functional elements designed for interaction within a crafting or gameplay scenario. UI Elements:...
hunting bow details

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image features a combination of functional labels and design elements that enhance usability while maintaining a thematic aesthet...
dark elf skills

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image is designed for a roleplaying game (RPG) character management screen. Here's a breakdown of the labels and features: ...
characters overview

Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image presents a character profile screen typical of roleplaying games (RPGs). Here’s a breakdown of its features and functions:...
buy journey staff at the blacksmith's

Might and Magic 8: Day of the Destroyer
The UI in the picture features several key components designed for user interaction and item selection in a medievalthemed environment. 1. Top Bar: Displa...