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screen saved (screenshot taken)

screen saved (screenshot taken) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The image features a UI label that reads "SCREEN SAVED" prominently displayed at the top. The text is rendered in a bold, blue font, which enhances its visibili...

keyboard controls (jump, crouch, run, open)

keyboard controls (jump, crouch, run, open) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The user interface presents a keyboard key configuration layout for a gaming control scheme. 1. Title Bar: The "KEYBOARD KEYS" label is prominently displa...

overwrite previous saved game? y/n

overwrite previous saved game? y/n from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The interface displayed is for a "Save Game" function, featuring a dark, industrial aesthetic that complements the game's theme. The top section prominently fea...

main menu (save game, load game, settings, exit..)

main menu (save game, load game, settings, exit..) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The user interface (UI) in the image features a bold, stylized title "DUKE NUKEM 3D" prominently displayed at the top, emphasizing the game’s identity. The word...

camera mode - yard settings (select time, fog strength or sun angle)

camera mode - yard settings (select time, fog strength or sun angle) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a settings panel labeled "YARD SETTINGS" prominently at the top, using a lightcolored font against a darker background for clarity. This label...

camera mode - teen options (choose player pose or props)

camera mode - teen options (choose player pose or props) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface displays a panel titled "TEEN OPTIONS," indicating its focus on character customization or control, specifically for a teen character. ...

camera mode - switch camera mode or reset factory defaults

camera mode - switch camera mode or reset factory defaults from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features several buttons, each serving a distinct function within the interface. 1. V Button "SWITCH TO FREECAM": This button is likely designed t...

photo mode main menu (hide ui, take photo, camera settings)

photo mode main menu (hide ui, take photo, camera settings) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features several interactive labels, each associated with a specific function, displayed in a horizontal layout. 1. Tab Photo Settings: This opti...

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom

camera mode (orbitcam) - drag scene to orbit, mousewheel to zoom from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a prominent header, "ORBITCAM ACTIVE," indicating that a specific camera mode is currently engaged. This label is rendered in a vibr...

camera mode (freecam) - movement keys move cam

camera mode (freecam) - movement keys move cam from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...

camera mode - effects (filters, vignette, grain..)

camera mode - effects (filters, vignette, grain..) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a series of labeled sliders and dropdown options for adjusting visual effects. 1. Vignette: This slider allows for the adjustm...

camera mode - depth of field, fov, aperture

camera mode - depth of field, fov, aperture from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features labels and sliders designed for adjusting various camera settings. Each label clearly indicates the specific setting: 1. FOV...

incantation complete: new game feature unlocked

incantation complete: new game feature unlocked from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface prominently features the title "INCANTATION COMPLETE" at the top, indicating a completed action or task. Below this, "NIGHT'S CRAFTWORK" serves as...

incantations (concoct an incantation) screen, unlock game features

incantations (concoct an incantation) screen, unlock game features from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI is divided into two main sections: the incantations and resource management. Incantations Section: The title "INCANTATIONS" is prominently displa...

unlock gathering tools

unlock gathering tools from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface features a section labeled "Gathering Tools," which is visually distinct with a green header, indicating its purpose. Below this, several tools ar...

main (master) volume, music volume, ambience volume..

main (master) volume, music volume, ambience volume.. from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a series of horizontal sliders corresponding to different sound settings, each labeled clearly for ease of understanding. 1. Mai...

Grasp of the Arcana lets you activate more Arcana cards at once

Grasp of the Arcana lets you activate more Arcana cards at once from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

In the interface, the title "GRASP OF THE ARCANA" prominently indicates the feature being accessed, suggesting a focus on enhancing abilities related to Arcana...

unlock the "The Unseen" (restore magick) card power-up

unlock the "The Unseen" (restore magick) card power-up from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface features a dark background that emphasizes the elements presented. At the top, the title "The Unseen" is prominently displayed, indicating the cur...

talk with or salute to NPCs

talk with or salute to NPCs from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface displays two primary action options at the bottom: "Talk" and "Salute," each assigned to a corresponding controller button (RB for Talk and L...

some time ago... (flashback scene, sepia tones)

some time ago... (flashback scene, sepia tones) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image features a stylized interface with a prominent narrative element at the top, displaying the text "SOME TIME AGO..." in a large, bold font. This create...

restore magick

restore magick from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI in this image features a central action prompt for a character in a game, with a clear focus on functionality. Restore: This label indicates a sp...

really quit? progress last saved 2 minutes ago dialog

really quit? progress last saved 2 minutes ago dialog from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a dark, decorative background that sets a thematic tone, likely reflective of a fantasy or adventure genre. The central message, "Really Quit?",...

press left for boon info screen (your active boons)

press left for boon info screen (your active boons) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI label displayed is designed to provide user guidance and enhance interaction within a game or application. The phrase "Press for Boon Info" conveys a cle...

note: playing with a controller recommended

note: playing with a controller recommended from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent logo at the top left corner, identifying "SUPERGIANT GAMES," which serves to brand the game and create a sense of recognition. Adj...

(boon info screen) pin a boon or choose next or previous category of upgrades

(boon info screen) pin a boon or choose next or previous category of upgrades from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI presents several functional labels organized horizontally, with each labeled button corresponding to a specific action: 1. PIN (A): This button like...

interface settings (opacity, labels, damage numbers..)

interface settings (opacity, labels, damage numbers..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a clean, dark background that enhances visibility. Key elements include: 1. Button Labels: This label likely indicates settings related to...

inspect (weapon selection)

inspect (weapon selection) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a central glowing object, likely a portal or a point of interest, surrounded by a circular design that includes intricate details and a luminesc...

in-game pause (continue, give up, or quit)

in-game pause (continue, give up, or quit) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface displays a pause menu framed by an ornate, decorative border, suggesting a thematic design. At the top center, the word "PAUSED" is prominently fe...

hades settings categories

hades settings categories from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image displays a vertical menu with various options related to game settings. Each label represents a specific category that users can select to adjust thei...

hades 2 early access main menu

hades 2 early access main menu from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a dark and atmospheric design that complements the game's theme. At the top, the title "HADES II" is prominently displayed in a styl...

Sponsored

go up? (but it still locked)

go up? (but it still locked) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image displays a user interface element that combines both a visual label and an interactive prompt. 1. Button Label: "Go Up?" indicates a possible ac...

go out (start a new run)

go out (start a new run) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image features a user interface element prominently displaying the label "Go Out." The text is rendered in a bold, yellow font, emphasizing its importance a...

gameplay settings (vibration, aim assist, god mode..)

gameplay settings (vibration, aim assist, god mode..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) features a clean layout with a dark background, promoting readability and focus on functionality. Each label is presented in a clear, bo...

gain +30 magick

gain +30 magick from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a distinct label indicating the action "GAIN," emphasized with a large, bold font that facilitates quick recognition. The accompanying text "+30...

examine story beat / enviromental clue

examine story beat / enviromental clue from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image features a dark background with a prominent UI label that reads "EXAMINE" in bold, white typography. The label is accompanied by a smaller "RB" logo o...

display settings (fullscreen, resolution, vsync..)

display settings (fullscreen, resolution, vsync..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI displays various settings related to display and graphics configurations, organized clearly for user interaction. Fullscreen: A toggle option, li...

deactivate purchased card (power-up)

deactivate purchased card (power-up) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface features a title that clearly identifies the character, "The Sorceress," emphasizing her role. Below the title, a descriptive text explains her un...

control settings (attack, dash...)

control settings (attack, dash...) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The provided UI features several key labels and functions that are typically used in gaming controls. Each label corresponds to a specific action, enhancing gam...

confide in Frinos (the frog)

confide in Frinos (the frog) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent label that reads "Confide," suggesting a function related to secrecy or privacy, likely indicating a feature that allows users to co...

tool required to compel a shade

tool required to compel a shade from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a prominent notification at the top that reads "TOOL REQUIRED!" This serves to alert the player that a specific item or tool is need...

coming up next button in main menu

coming up next button in main menu from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent text label that reads "COMINGS UP NEXT!" in a bold and eyecatching font, indicating an upcoming segment, likely in a video or strea...

capture prey

capture prey from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent label reading "CAPTURE," which suggests its primary function involves photography or screen capturing. This label is designed in bol...

buy a power upp

buy a power upp from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a button labeled "Buy PowerUp," accompanied by a symbol likely indicating a game controller input (RB). This button serves the primary function...

choose from the boons of Apollo

choose from the boons of Apollo from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The interface presents three distinct abilities, each with a specific function and labeled for clarity. 1. Nova Flourish: This ability increases the damage...

choose from the boons of aphrodite

choose from the boons of aphrodite from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) presents a series of labels and features organized in a clean layout. Each section provides information on specific gameplay mechanics o...

control prompts: attack, special, cast, dash,...

control prompts: attack, special, cast, dash,... from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI presents a series of commands displayed in a clear, structured list. Each command is accompanied by a recognizable icon, visually representing the requir...

accessibility settings (subtitles, autofire, mono sound..)

accessibility settings (subtitles, autofire, mono sound..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a list of options related to audio and visual settings, presented in a simple and clean layout against a dark background. Each optio...

accept message from Olympus

accept message from Olympus from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent button labeled "ACCEPT." This label uses a clear, bold font that enhances readability, ensuring users can quickly understand its fun...

セーブデータリセット

セーブデータリセット from Inscryption UI screenshot (Japanese), thumbnail - open to see full size

Inscryption

この画像には、保存データをリセットするためのUIラベルがあります。「セーブデータをリセット」というテキストは、ユーザーに特定のアクションを促す重要な機能を示してい...

日本語でリセット

日本語でリセット from Inscryption UI screenshot (Japanese), thumbnail - open to see full size

Inscryption

画面にはいくつかのUIラベルと機能があります。左側には「◀」という矢印があり、これを使って前のステップに戻ることができる印象を与えます。中央には選択された言語「日...

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